I can construct a simple example, after I regain the ability to make builds at
all.
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Hi Steve,
I set Container1 to border layout and add the following code for a button
action:
findContainer1(c.getComponentForm()).add(BorderLayout.CENTER, new
Component() {
@Override
public void paint(Graphics g) {
g.setColor(0xff);
g.fillRect(getX(), getY(), getWidth(), getHeight());
}
});
steve:
i use :
myForm form1 = new myForm(Display.getInscance().getCurrent());
form1.show();
and when i postback i put:
prevForm.showBack();
in my custom form class i set prevForm with the
Display.getInscance().getCurrent() what i sent
>
>
> for my excessive build times have been discussed at length on other
> threads.
>
I recall must talk of your long build times in other threads, and your
description in general terms of changes that would speed your build times
up, but I haven't seen any concrete examples or test cases. If yo
> When you say 50 minutes there is a good chance you spend a lot of that in
> a queue behind one of the other guys in this thread that is hogging the
> servers.
>
Nope, the builds usually switch over from "queued" to "in progress" pretty
quickly, and the best time is still on
the order of 55
I wouldn't override Label. Rather just override Component since you're
going to be doing custom drawing anyways -- you don't need the default
rendering of Label.
Since this is your first custom component, you should start simple. Just
draw a rectangle and then test. When you get that working an
It sounds like something is screwed up in the project config. You might
want to try grepping the project (especially build and properties files)
for the string "javac1.8" to see where it is.
Other than that, try creating a fresh project and copy your source into it,
and build that project.
One o
As long as you're not keeping an active reference to the Form object, it
will be garbage collected.
Steve
On Mon, Mar 27, 2017 at 8:26 PM, wrote:
> Hi! what is the right way to remove a Form from memory after a showBack?
>
> thanks!
>
>
> If you are experiencing an issue please mention the full
mine has just built :)
On Tue, Mar 28, 2017 at 3:02 PM +0100, "Shai Almog"
wrote:
I'm on the bootcamp right now but it was probably bad to set this up right
before I started so I'm upping this to 25 minutes.
Notice this applies to everyone (even us and enterprise developers), thi
Hi Steve,
I'm trying to use drawImage() method of Graphics class. I have inserted a
new label on the form, using the Codename One Designer and I should
override the paint method of the label to draw the image on it, right? I'm
having trouble doing that, could you please give me a hint?
Best re
I'm on the bootcamp right now but it was probably bad to set this up right
before I started so I'm upping this to 25 minutes.
Notice this applies to everyone (even us and enterprise developers), this
isn't an attempt to grab money but rather to force you to share the common
resource nicely...
My iOS build are also too long ! Most of the time, about 15 minutes.
Sometimes, more than 25 minutes ...
For android build, it tooks between 1 or 2 minutes only!!
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I'm getting this too I'm afraid. My builds normally take a lot more than 15
minutes.
Paul
On Monday, March 27, 2017 at 3:29:47 AM UTC+1, Dave Dyer wrote:
>
>
> IOS builds are failing (again, sigh) same build, 4x in a row for me.
>
> /zh/kb_4hqhn4kg1h0r5dp_6htcmgn/T/build6096280022432961172xx
classpath="lib/CodenameOne.jar:${build.classes.dir}:lib/impl/cls"> - this
is what i have on line 155
this is part of the below code.
Also, java variables are set as below
JAVA_HOME C:\Program Files\Java\jdk1.8.0_121
if i replace java 1.8 with 1.7 everything works well... i a
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