If you look at the "old" side menu screenshot, you'll see it covers about
75% of the width, so I take the meaning of that parameter to be the amount
of the underlying form you want displayed i.e. 25%.
On Thursday, May 18, 2017 at 3:32:54 PM UTC+10, Shai Almog wrote:
>
> Looking at this again I'm
Looking at this again I'm not sure how this works for you right now.
25 == 25% of the screen which seems to be pretty close to what you are
getting. This seems to be a bug with the old sidemenu. What you need is
probably 75.
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Thanks I'll look into it.
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No.
If such a case existed we would have already resolved it with the client.
We already communicated over the issue and after our fix the issue was
resolved. So we still don't know what the issue was but he isn't
experiencing it anymore.
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Hi,
you need to also style the various UIID's matching the ComponentGroup
specifically by default:
GroupElement, GroupElementOnly, GroupElementFirst, GroupElementLast,
ButtonGroup, ButtonGroupOnly, ButtonGroupFirst, ButtonGroupLast.
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The constructor you used accepts the number of columns not the constraint.
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I'm guessing this is related to the form background tint or blur effect.
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sideMenuSize[*] is set to 25 (for all 4 variations)
The side menu doesn't change size (i.e. cannot swipe it) - will only
display on menu button press
On Wednesday, May 17, 2017 at 4:08:00 PM UTC+10, Shai Almog wrote:
>
> Odd. Did you define any theme constants?
> It should respect sideMenuSizePo
As I understand the state of affairs, client X is sending you builds which
run forever, and you're
fixing the probem by putting a time limit on builds. You don't have
routine access to the client builds,
so what is your process to identify the problem with the client's builds?
I'm proposing th
Hi !
I'm new in CN1 and I'm trying to use the component group. Yes, I put the
constants ComponongroupBool to true ! But it not work anyway !!
I wonder if anyone has the same issue like me.
Thank.
Best regards,
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"Co
TextField tn = new TextField(TextField.ANY);
TextField tn = new TextField(TextField.NUMERIC);
The code above is stoping my form or Dialog from displaying. Am using latest
version of the codenameone. What's wrong with the above code construct
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Thanks for the headsup. I knew I wasn't allocating 3mb array in
OptionsDialog. So I decided to use InteractionDialog instead of the normal
Dialog. The performance of my app has been great. No more out of memory.
Looks like Dialog is heavier than InteractionDialog.
On Wed, May 17, 2017 at 7:02 AM,
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