Google Play Store has a closed track alpha release and internal testing of
an app which allows you to submit an app to the store and rollout privately.
Only the people you invite to download will have access to the app.
Once they gain access, they will receive an update whenever you submit one,
Container contCenter = new Container(BorderLayout.absolute());
splash.add(BorderLayout.CENTER, contCenter);
int time = 3000; // 3 seconds
InfiniteProgress ip = new InfiniteProgress();
ip.setAnimation(logo);
Hi,
You don't have to do anything special. All Codename One apps run fine on
iPhone 7 plus which is one of my test devices, and it's running iOS 11 beta.
You can enroll your device by going to https://beta.apple.com on your phone
Safari browser.
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System.out.println(java.util.Calendar.getInstance().getTimeZone());
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Hi,
Are you sure this is a bug? And not that the calendar is pulling another
time zone hour on your IDE?
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Just tried it and it builds successfully for iOS on my side.
Try delaying that method until Calendar is fully initialized, preferably in
the postShow()() of your for form.
Then update your CN1 lib and refresh.
Also, check the size of the List returned by that method in the simulator:
Hi,
getSelectedDays() returns a Collection, how are you calling it?
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