I´m STILL unable to build IOS apps for like 3 months now, cause i´m
constantly getting build timeout OR "Exception on appending to log:
java.io.IOException: Stream closedFailed xcodebuild step"
I need to send like 10 builds ( one build takes up to 25 minutes ) to
get one successfull one.
WE are stunned from the JS feature as well. I tested it during my
enterprise time from the Bootcamp and it was just amazing! But as said from
others, spending over 4k a year PER SEAT is just too much unless you are a
huge company who dont care for this amount or already have a well paying
app.
After the last buildserver / framework update, my IOS builds fail with the
following line:
In file included from /var/folders/p_/xlvwhg4101z8r81_nl13cds8gn/T/
build299833222401719xxx/dist/AveedoMobile-src/
com_we4it_aveedo_util_develophelper_DevelopLogger.m:8:
sadly, this never happened to me:) if a build fails first it stays as
failed.
On Tuesday, June 27, 2017 at 7:32:37 PM UTC+2, Dave Dyer wrote:
>
> Karmic balance for the builds that change from failure to success ?
>
>
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don't know what might be causing something like this.
>
> On Mon, Apr 10, 2017 at 9:31 AM, xhatti via CodenameOne Discussions <
> codenameone...@googlegroups.com > wrote:
>
>> In 3 of 3 builds this happened. All builds succeded first but turned to
>> failed few minute
Builds are now working for me too and they are WAY faster.
But there is still a issue with the ios build system. My build was
sucessfull and i downloaded the .ipa but maybe 5 or 10 minutes later, the
build got marked as failed.
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unfortunately i have the same issue. My ios builds took about 45 min the
last time
On Monday, March 27, 2017 at 4:29:47 AM UTC+2, Dave Dyer wrote:
>
>
> IOS builds are failing (again, sigh) same build, 4x in a row for me.
>
>
It doesnt matter if i pass true or false into the method. The base64
picture is always just black.
The issue are these 2 lines in the createFromImage method:
Util.cleanup(bo);
EncodedImage enc = EncodedImage.create(bo.toByteArray());
swap then solved the issue
On Thursday, March 2, 2017 at
done
On Thursday, March 2, 2017 at 11:30:17 AM UTC+1, xha...@googlemail.com
wrote:
>
> Hey ho!
>
> I may found a bug in the method mentioned in the title.
>
> My usecase:
>
> We want to send the image from a SignatureComponent base64 encoded to the
> server.
>
> This is my sample code:
>
Hey ho!
I may found a bug in the method mentioned in the title.
My usecase:
We want to send the image from a SignatureComponent base64 encoded to the
server.
This is my sample code:
SignatureComponent asSignature = (SignatureComponent) valueComponent;
Image signatureImage =
Hey everyone!
I just added a SignatureComponent into out app and realized, that it is
another component i have to copy paste cause its way to inflexible.
As example: The inner SignatureDialogBody class cant be accessed. All
labels and other texts are hardcoded in english without any way to
I want to add the propery android:largeHeap="true" to android.xapplication_attr
but if i do it with the build hint editor in the CN1 Eclipse plugin, the build
server fails to build with the following error:
:generateReleaseBuildConfig[Fatal Error] :15:89: Open quote is expected for
YAY works again with the codenameone.ios prefix ! thanks for your help
On Thursday, November 17, 2016 at 6:16:02 PM UTC+1, Jérémy MARQUER wrote:
>
> Hi,
>
> Support of Codenameone SDK for Pubnub 4.0 is not scheduled by Pubnub Team
> and it will encounter end of life (3.x version) in early 2017 !
I´m getting the same error, even on release builds. App just worked fine
before the new lib version.
I´m using iphone 4s and ipad 4. Sadly, the ios error is VERY unhelpfull "could
not install at this time" and unfortunatly we wanted to push a new
version of your app today
On Sunday, February
Ah must have overlooked that the time is in milliseconds. Was irritated
cause the bar animation came up without any icon or text like the other
methods do. Thanks!
On Tuesday, February 7, 2017 at 12:15:55 PM UTC+1, xha...@googlemail.com
wrote:
>
> If you are experiencing an issue please
Hm interesting. With your code its working correctly.
I used following code in the actionlistener:
ToastBar.showErrorMessage("Develop mode endabled", 10);
On Tuesday, February 7, 2017 at 12:15:55 PM UTC+1, xha...@googlemail.com
wrote:
>
> If you are experiencing an issue please mention the
If you are experiencing an issue please mention the full platform your
issue applies to:
IDE: Eclipse
Desktop OS: Windows
Simulator and Android device
Hi everyone!
I just wanted to use the Toastbar but it seems to be completly broken. The
popup appears from the ground, but without any text.
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