hi , some one reported that on #coder-com
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Hi Coder-Com, sorry to bother you. I'm currently using u2.10.07 with IRCore
(CS6.2)...I was wondering if there was a way to make u2.10.10.pl20 work the
same way as u2.10.07 in the way they allow CS6.2 to work with it. In /LINKS
it says it's P10 - but apparantly there's something different in 10
"Majdi S. Abbas" wrote:
>
> On Sat, Jun 15, 2002 at 04:39:32AM -0700, Cosmin Marcu wrote:
> > Hello.
> > I'm trying to make an IRC client in VC++ 6. I compiled
> > ircu with cygwin and is running under Win Me. My
> > client works perfectly on it but when I connect it to
> > undernet it quits wh
On Sat, Jun 15, 2002 at 04:39:32AM -0700, Cosmin Marcu wrote:
> Hello.
> I'm trying to make an IRC client in VC++ 6. I compiled
> ircu with cygwin and is running under Win Me. My
> client works perfectly on it but when I connect it to
> undernet it quits when receives the PING message from
> the s
On Sat, Jun 15, 2002 at 04:39:32AM -0700, Cosmin Marcu wrote:
> char pong_str[] = "\nPONG :";
[...]
> strcat(pong_str,token);
That's just wrong. You didn't allocate enough memory for it and
just screw up your stack.
This really doesn't have anything to do with IRC or
--- bas <[EMAIL PROTECTED]> wrote:
> some ideas (i dont know if its of help)
>
> - what is the quit reason? why and how does it
> quit... (the reason can
> be seen by someone who is in the same channel), or
> does the client
> program crash?
>
> - you know that you always pong exactly the same
>- where *rec is "ping :"
>
> There is a strange thing... it is keep running after
> getting the ping (when connecting). When connected and
> receives PING it quits.
>
> Please help me if you can. 10x a lot
>
> JL`
some ideas (i dont know if its of help)
- what is the quit reason? why and how
Hello.
I'm trying to make an IRC client in VC++ 6. I compiled
ircu with cygwin and is running under Win Me. My
client works perfectly on it but when I connect it to
undernet it quits when receives the PING message from
the server. This the function which sends PONG when
receives ping:
void CSockD