Repository: cordova-docs
Updated Branches:
  refs/heads/master 33a1c22a4 -> a9d32b9e8


Removing some Windows line endings.


Project: http://git-wip-us.apache.org/repos/asf/cordova-docs/repo
Commit: http://git-wip-us.apache.org/repos/asf/cordova-docs/commit/a9d32b9e
Tree: http://git-wip-us.apache.org/repos/asf/cordova-docs/tree/a9d32b9e
Diff: http://git-wip-us.apache.org/repos/asf/cordova-docs/diff/a9d32b9e

Branch: refs/heads/master
Commit: a9d32b9e86b48e695c1ec816b9e5a21bb924e46f
Parents: 33a1c22
Author: Dmitry Blotsky <dmitry.blot...@gmail.com>
Authored: Wed Sep 2 18:58:09 2015 -0700
Committer: Dmitry Blotsky <dmitry.blot...@gmail.com>
Committed: Wed Sep 2 18:58:09 2015 -0700

----------------------------------------------------------------------
 .../guide/getting-started/blackberry10/index.md | 370 +++++++++----------
 1 file changed, 185 insertions(+), 185 deletions(-)
----------------------------------------------------------------------


http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/a9d32b9e/docs/en/2.8.0/guide/getting-started/blackberry10/index.md
----------------------------------------------------------------------
diff --git a/docs/en/2.8.0/guide/getting-started/blackberry10/index.md 
b/docs/en/2.8.0/guide/getting-started/blackberry10/index.md
index 1712f06..a801948 100644
--- a/docs/en/2.8.0/guide/getting-started/blackberry10/index.md
+++ b/docs/en/2.8.0/guide/getting-started/blackberry10/index.md
@@ -1,185 +1,185 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Getting Started with BlackBerry 10
-==================================
-
-Apache Cordova is an application development platform that allows you to use 
common web technologies - primarily HTML5, JavaScript, and CSS - to create 
applications for mobile devices. Cordova uses a standard set of APIs to access 
common device features. Additional plugins allow you to access BlackBerry 
specific APIs, so that you can extend your application to tightly integrate 
with the BlackBerry 10 OS.
-
-Requirements
-------------
-
-Cordova for BlackBerry has the following software requirements:
-
--   Windows XP (32-bit) or Windows 7 (32-bit and 64-bit) or Mac OSX 10.6.4+
--   node.js (> 0.9.9) [Download node.js now](http://nodejs.org/)
--   BlackBerry 10 Native SDK. [Download the BlackBerry 10 Native SDK 
now.](http://developer.blackberry.com/native/download/)
-
-Setting up your signing keys
-----------------------------
-
-Before starting development, you'll need to register for your code signing key 
and debug token. The signing key allows you to sign your completed app so that 
you can distribute it through BlackBerry World. The debug token allows you to 
test an unsigned app on a BlackBerry 10 device. You do not need to create and 
install the debug token yourself; if you supply the keystore password, the 
build script will create and install the debug token for you.
-
--   [Register for your code signing key 
now.](https://www.blackberry.com/SignedKeys/codesigning.html)
--   [Set your computer up for code signing. 
](http://developer.blackberry.com/html5/documentation/set_up_for_signing.html)
--   [Learn more about debug 
tokens.](http://developer.blackberry.com/html5/documentation/running_your_bb10_app_2008471_11.html)
-
-Creating your project
--------------------------
-
-To create a new project, you use the `create` command to set up the folder 
structure for your app.
-
-1.  On the command line, navigate to the folder where you extracted Cordova.
-2.  Run the `create` command using the following syntax:
-    ```
-       bin/create <path-to-project>
-       ```
-
-This command creates the folder structure for your project at the specified 
location. All of your project resource files should be stored in the 
*<path-to-project>*/www folder, or in a subfolder within it.
-
-Adding and managing targets
----------------------------
-
-A target refers to a BlackBerry device or simulator that you will use to test 
your app. Targets are added directly to your project; you can add multiple 
targets to your project, each with a unique name. Then, when you want to deploy 
your app to a particular target, you can simply refer to that target by name 
when you run your script.
-
-###Add a target
-
-To add a target, on the command line, type the following command:
-
-```
-<path-to-project>/cordova/target  add  <name>  <ip-address>  [-t <device | 
simulator>]  [-p | --password <password>]  [--pin <device-pin>]
-```
-
-where
-
--   `<name>`  specifies a unique name for the target.
--   `<ip-address>`  specifies the ip address of the BlackBerry device or 
simulator.
--   `-t <device | simulator>` specifies the target type. If not provided, the 
default value is device.
--   `-p|--password <password>`  specifies the password for the device or 
simulator. This is required only if the device or simulator is password 
protected.
--   `--pin <device-pin>`  specifies the PIN of the BlackBerry device, which 
identifies that device as a valid host for the debug token. This argument is 
required only if you are creating a debug token.
-
-###Remove a target
-
-To remove a target, on the command line, type the following command:
-
-```
-<path-to-project>/cordova/target  remove  <name>
-```
-
-###Set a target as the default
-
-To specify a specific target as the default, on the command line, type the 
following command:
-
-```
-<path-to-project>/cordova/target  default  <name>
-```
-
-Building your app
------------------
-
-To build your app, run the build script. You can build the app in either 
release mode or in debug mode.
-
--   When you build the app in release mode, you are preparing it for 
distribution through BlackBerry World. The script packages your app resources 
and plugins together in a .bar file, then signs the app.
--   When you build the app in debug mode, you are preparing it to be tested. 
The script packages your app resources and plugins together in a .bar file, but 
does not sign it. The script can also deploy the app onto a previously defined 
target. If you have not already created and installed a debug token, you can 
supply the keystore password, and the build script will create and install the 
debug token for you as well.
-
-    Debug mode also enables Web Inspector for the app, which allows you to 
remotely inspect the source code. A prompt displays the URL that you can use to 
connect to and inspect your app. For more information on using Web Inspector, 
see [Debugging using Web 
Inspector](http://developer.blackberry.com/html5/documentation/web_inspector_overview_1553586_11.html).
-
-###Build your app in release mode
-
-To build your app in release mode, on the command line, type the following 
command:
-
-```
-<path-to-project>/cordova/build  release  -k|--keystorepass <password>  
[-b|--buildId <number>]  [-p|--params <params-JSON-file>]
-```
-
-where
-
--   `-k|--keystorepass <password>`  specifies the password you defined when 
you configured your computer to sign applications.
--   `-b|--buildId <number>`  specifies the build version number of your 
application. Typically, this number should be incremented from the previous 
signed version. This argument is optional.
--   `-p|--params <params-JSON-file>`  specifies a JSON file containing 
additional parameters to pass to downstream tools. This argument is optional.
-
-###Build your app in debug mode
-
-To build your app in release mode, on the command line, type the following 
command:
-
-```
-<path-to-project>/cordova/build  debug  [<target>]  [-k|--keystorepass 
<password>]  [-p|--params <params-JSON-file>]  [-ll|--loglevel 
<error|warn|verbose>]
-```
-
-where
-
--   `<target>`  specifies the name of a previously added target. If `<target>` 
 is not specified, the default target is used, if one has been created. This 
argument is only required if you want the script to deploy your app to a 
BlackBerry device or simulator and you have not created a default target. 
Additionally, if `<target>`  is a device, then that device must be connected to 
your computer by USB connection or be connected to the same Wi-Fi network as 
your computer.
--   `-k|--keystorepass <password>`  specifies the password you defined when 
you configured your computer to sign applications. This password is also used 
to create your debug token. This argument is only required if you want the 
script to create and install the debug token for you.
--   `-p|--params <params-JSON-file>`  specifies a JSON file containing 
additional parameters to pass to downstream tools.
--   `-ll|--loglevel <level>`  specifies the log level. The log level may be 
one of `error`, `warn`, or `verbose`.
-
-Note that all of these parameters are optional. If you have previously defined 
a default target (and installed a debug token, if that target is a BlackBerry 
device), you can run the script with no arguments, and the script will package 
your app and deploy it to the default target. For example:
-
-```
-<path-to-project>/cordova/build debug
-```
-
-Deploying an app
--------------------------
-
-You can test your app using either a BlackBerry device or a simulator. Before 
deploying your app, you must first create a target for the device or simulator 
you want to deploy your app to.
-
-The run script will first build  your app. If you intend to deploy an app to a 
physical device for testing, you must first install a debug token on that 
device. If you specify the `--keystorepass <password>` argument when running 
the run script, the script will create and install the debug token for you. You 
do not need a debug token to test your app on a simulator, even if that app is 
unsigned.
-
-To deploy your app to a device or simulator, on a command line type the 
following command:
-
-```
-<path-to-project>/cordova/run <target> [--no-build]
-```
-
-where
--   `<target>`  specifies the name of a previously added target. If `<target>` 
 is a device, then that device must be connected to your computer by USB 
connection or be connected to the same Wi-Fi network as your computer.
-
--   `-no--build` will use the most recently built version of the application 
rather than re-building. This is useful to test an application in release mode.
-
-Adding and managing plugins
----------------------------
-
-To add additional functionality that is outside of the core features of 
Cordova, you'll need to add plugins. A plugin represents a set of APIs that 
provide access to additional features of the platform.
-
-In order to use a plugin, you must first add it into your project. Once added 
into your project, the plugin will be bundled with your project during the 
build process, to ensure that your app has access to all the APIs it needs.
-
-###Add a plugin
-
-To add a plugin, on the command line, type the following command:
-
-```
-<path-to-project>/cordova/plugin add <path to plugin>
-```
-
-###Remove a plugin
-
-To remove a plugin, on the command line, type the following command:
-
-```
-<path-to-project>/cordova/plugin rm <name>
-```
-
-###View a list of installed plugins
-
-To view a list of installed plugins, on the command line, type the following 
command:
-
-```
-<path-to-project>/cordova/plugin ls
-```
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+Getting Started with BlackBerry 10
+==================================
+
+Apache Cordova is an application development platform that allows you to use 
common web technologies - primarily HTML5, JavaScript, and CSS - to create 
applications for mobile devices. Cordova uses a standard set of APIs to access 
common device features. Additional plugins allow you to access BlackBerry 
specific APIs, so that you can extend your application to tightly integrate 
with the BlackBerry 10 OS.
+
+Requirements
+------------
+
+Cordova for BlackBerry has the following software requirements:
+
+-   Windows XP (32-bit) or Windows 7 (32-bit and 64-bit) or Mac OSX 10.6.4+
+-   node.js (> 0.9.9) [Download node.js now](http://nodejs.org/)
+-   BlackBerry 10 Native SDK. [Download the BlackBerry 10 Native SDK 
now.](http://developer.blackberry.com/native/download/)
+
+Setting up your signing keys
+----------------------------
+
+Before starting development, you'll need to register for your code signing key 
and debug token. The signing key allows you to sign your completed app so that 
you can distribute it through BlackBerry World. The debug token allows you to 
test an unsigned app on a BlackBerry 10 device. You do not need to create and 
install the debug token yourself; if you supply the keystore password, the 
build script will create and install the debug token for you.
+
+-   [Register for your code signing key 
now.](https://www.blackberry.com/SignedKeys/codesigning.html)
+-   [Set your computer up for code signing. 
](http://developer.blackberry.com/html5/documentation/set_up_for_signing.html)
+-   [Learn more about debug 
tokens.](http://developer.blackberry.com/html5/documentation/running_your_bb10_app_2008471_11.html)
+
+Creating your project
+-------------------------
+
+To create a new project, you use the `create` command to set up the folder 
structure for your app.
+
+1.  On the command line, navigate to the folder where you extracted Cordova.
+2.  Run the `create` command using the following syntax:
+    ```
+       bin/create <path-to-project>
+       ```
+
+This command creates the folder structure for your project at the specified 
location. All of your project resource files should be stored in the 
*<path-to-project>*/www folder, or in a subfolder within it.
+
+Adding and managing targets
+---------------------------
+
+A target refers to a BlackBerry device or simulator that you will use to test 
your app. Targets are added directly to your project; you can add multiple 
targets to your project, each with a unique name. Then, when you want to deploy 
your app to a particular target, you can simply refer to that target by name 
when you run your script.
+
+###Add a target
+
+To add a target, on the command line, type the following command:
+
+```
+<path-to-project>/cordova/target  add  <name>  <ip-address>  [-t <device | 
simulator>]  [-p | --password <password>]  [--pin <device-pin>]
+```
+
+where
+
+-   `<name>`  specifies a unique name for the target.
+-   `<ip-address>`  specifies the ip address of the BlackBerry device or 
simulator.
+-   `-t <device | simulator>` specifies the target type. If not provided, the 
default value is device.
+-   `-p|--password <password>`  specifies the password for the device or 
simulator. This is required only if the device or simulator is password 
protected.
+-   `--pin <device-pin>`  specifies the PIN of the BlackBerry device, which 
identifies that device as a valid host for the debug token. This argument is 
required only if you are creating a debug token.
+
+###Remove a target
+
+To remove a target, on the command line, type the following command:
+
+```
+<path-to-project>/cordova/target  remove  <name>
+```
+
+###Set a target as the default
+
+To specify a specific target as the default, on the command line, type the 
following command:
+
+```
+<path-to-project>/cordova/target  default  <name>
+```
+
+Building your app
+-----------------
+
+To build your app, run the build script. You can build the app in either 
release mode or in debug mode.
+
+-   When you build the app in release mode, you are preparing it for 
distribution through BlackBerry World. The script packages your app resources 
and plugins together in a .bar file, then signs the app.
+-   When you build the app in debug mode, you are preparing it to be tested. 
The script packages your app resources and plugins together in a .bar file, but 
does not sign it. The script can also deploy the app onto a previously defined 
target. If you have not already created and installed a debug token, you can 
supply the keystore password, and the build script will create and install the 
debug token for you as well.
+
+    Debug mode also enables Web Inspector for the app, which allows you to 
remotely inspect the source code. A prompt displays the URL that you can use to 
connect to and inspect your app. For more information on using Web Inspector, 
see [Debugging using Web 
Inspector](http://developer.blackberry.com/html5/documentation/web_inspector_overview_1553586_11.html).
+
+###Build your app in release mode
+
+To build your app in release mode, on the command line, type the following 
command:
+
+```
+<path-to-project>/cordova/build  release  -k|--keystorepass <password>  
[-b|--buildId <number>]  [-p|--params <params-JSON-file>]
+```
+
+where
+
+-   `-k|--keystorepass <password>`  specifies the password you defined when 
you configured your computer to sign applications.
+-   `-b|--buildId <number>`  specifies the build version number of your 
application. Typically, this number should be incremented from the previous 
signed version. This argument is optional.
+-   `-p|--params <params-JSON-file>`  specifies a JSON file containing 
additional parameters to pass to downstream tools. This argument is optional.
+
+###Build your app in debug mode
+
+To build your app in release mode, on the command line, type the following 
command:
+
+```
+<path-to-project>/cordova/build  debug  [<target>]  [-k|--keystorepass 
<password>]  [-p|--params <params-JSON-file>]  [-ll|--loglevel 
<error|warn|verbose>]
+```
+
+where
+
+-   `<target>`  specifies the name of a previously added target. If `<target>` 
 is not specified, the default target is used, if one has been created. This 
argument is only required if you want the script to deploy your app to a 
BlackBerry device or simulator and you have not created a default target. 
Additionally, if `<target>`  is a device, then that device must be connected to 
your computer by USB connection or be connected to the same Wi-Fi network as 
your computer.
+-   `-k|--keystorepass <password>`  specifies the password you defined when 
you configured your computer to sign applications. This password is also used 
to create your debug token. This argument is only required if you want the 
script to create and install the debug token for you.
+-   `-p|--params <params-JSON-file>`  specifies a JSON file containing 
additional parameters to pass to downstream tools.
+-   `-ll|--loglevel <level>`  specifies the log level. The log level may be 
one of `error`, `warn`, or `verbose`.
+
+Note that all of these parameters are optional. If you have previously defined 
a default target (and installed a debug token, if that target is a BlackBerry 
device), you can run the script with no arguments, and the script will package 
your app and deploy it to the default target. For example:
+
+```
+<path-to-project>/cordova/build debug
+```
+
+Deploying an app
+-------------------------
+
+You can test your app using either a BlackBerry device or a simulator. Before 
deploying your app, you must first create a target for the device or simulator 
you want to deploy your app to.
+
+The run script will first build  your app. If you intend to deploy an app to a 
physical device for testing, you must first install a debug token on that 
device. If you specify the `--keystorepass <password>` argument when running 
the run script, the script will create and install the debug token for you. You 
do not need a debug token to test your app on a simulator, even if that app is 
unsigned.
+
+To deploy your app to a device or simulator, on a command line type the 
following command:
+
+```
+<path-to-project>/cordova/run <target> [--no-build]
+```
+
+where
+-   `<target>`  specifies the name of a previously added target. If `<target>` 
 is a device, then that device must be connected to your computer by USB 
connection or be connected to the same Wi-Fi network as your computer.
+
+-   `-no--build` will use the most recently built version of the application 
rather than re-building. This is useful to test an application in release mode.
+
+Adding and managing plugins
+---------------------------
+
+To add additional functionality that is outside of the core features of 
Cordova, you'll need to add plugins. A plugin represents a set of APIs that 
provide access to additional features of the platform.
+
+In order to use a plugin, you must first add it into your project. Once added 
into your project, the plugin will be bundled with your project during the 
build process, to ensure that your app has access to all the APIs it needs.
+
+###Add a plugin
+
+To add a plugin, on the command line, type the following command:
+
+```
+<path-to-project>/cordova/plugin add <path to plugin>
+```
+
+###Remove a plugin
+
+To remove a plugin, on the command line, type the following command:
+
+```
+<path-to-project>/cordova/plugin rm <name>
+```
+
+###View a list of installed plugins
+
+To view a list of installed plugins, on the command line, type the following 
command:
+
+```
+<path-to-project>/cordova/plugin ls
+```


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