sun-dev commented on issue #14496: performance degradation from 1.3.1 to 1.4.0
URL: 
https://github.com/apache/incubator-mxnet/issues/14496#issuecomment-476279184
 
 
   Just to clarify, for the data type change from 32bit to 64bit, we're talking 
about the tensor shape data type, not the actual tensor values. So for example, 
@apeforest's change allowed 64bit shape data type for a tensor with float 
elements. 
   
   And this performance degradation for transpose was measured with pure-C++ 
(mshadow) implementations, not MKLDNN. 
   
   @pengzhao-intel does MKLDNN support 64-bit tensor shapes?
   
   I cant imagine that MXNet's changes from 1.3.1 to 1.4.0 reduced the 
performance of MKLDNN operators, but has anyone verified if there was any 
issues for MKLDNN ops comapred to older versions?

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