Re: Gaming oportunities

2007-01-22 Thread Kent Karlsson
Thanks for getting it to the wiki, I've been trying to finish it for a couple of hours this morning, but there is this work thing that keeps me occupied all the time. =) I'll try to flesh out my idea some more and write a couple of paragraphs on it on the wiki. -- kent On 22 jan 2007, at

Re: Gaming oportunities

2007-01-22 Thread Ortwin Regel
I've reorganized the wiki entry and tried to add everything I could find. Feel free to add more! http://www.linuxtogo.org/gowiki/OpenMoko/Ideas/Games Ortwin On 1/22/07, tony <[EMAIL PROTECTED]> wrote: Kent Karlsson wrote: > Hey, > > What do you guys think about creating a nice lib which makes i

Re: Gaming oportunities

2007-01-22 Thread tony
Kent Karlsson wrote: Hey, What do you guys think about creating a nice lib which makes it easy for games to support different multiplayer modes? Live connection over Bluetooth and/or GPRS (Perhaps mixed). Play by mail over email or sms. It would be awesome if we could switch between the mod

Re: Gaming oportunities

2007-01-21 Thread Kent Karlsson
Hey, What do you guys think about creating a nice lib which makes it easy for games to support different multiplayer modes? Live connection over Bluetooth and/or GPRS (Perhaps mixed). Play by mail over email or sms. It would be awesome if we could switch between the modes as well for game

Re: Gaming oportunities

2007-01-21 Thread Jeff Andros
tron? like this?(http://codeninja.de/tron/) I'm down. we've got agps, and the data link should be fast enough to relay position data. it's a whole lot more manageable on the bike... could make a case for that environment hardened device. On 1/16/07, el jefe delito <[EMAIL PROTECTED]> wrote: So

Re: Gaming oportunities

2007-01-21 Thread Wil Chung
I like the ideas that you listed. I think a multi-touchscreen interface can get us more unique games, though right now, as it stands, games that are shorter are better, since I think most people play them on the go, when they're waiting in line, on the subway, for just a couple minutes. So, some

Gaming oportunities

2007-01-21 Thread Nico Veenkamp
Hi, I joined the list today and have read through most of the discussions. As others here I am very excited about this new device and looking forward to get my hands on one. I like my games few and simple, so most of the time I play GJeweled and FrozenBubble.I see that they were not mentioned so

Gaming oportunities

2007-01-18 Thread Ortwin Regel
I've just subscribed to the list but I've read some discussion about the gaming opportunities on a touchscreen-only device in the archive. I'm mainly interested in gaming on OpenMoko (well, I need a new phone, too ;) ) so this is my topic! :D In fact I suggest we start an OpenMoko gaming community

Re: Gaming oportunities (OT:nGage)

2007-01-18 Thread Bryan Larsen
I wouldn't write off nGage just yet. Nokia can still make it a successful platform. If pretty much every new phone that Nokia introduces from now on is an nGage phone, then it won't take long for the number of nGage's to approach the number of Gameboy's. Sure, most of them may never touch a gam

RE: Gaming oportunities

2007-01-18 Thread Engin Erenturk
yes true, ngage has 3d games, but ngage is a total failure. i'm not thinking opemoko as a gaming device as ngage is. openmoko don't need 3d acceleration, if it is possible, it will be great. Commonly most mobile games are in 2d, because of limitations and mostly because of the screen sizes. mobi

RE: Gaming oportunities

2007-01-18 Thread Fella, Jean-Francois
Sven Neuhaus wrote: > It is lacking 3D acceleration so it's not really a "hot gaming machine". I don't think it is a problem. I got an Nokia N-Gage: it runs many 3D games, but has no 3d acceleratio, just laying on the CPU 100Mhz RISC architecture. So it can be done with OpenMoko. Jeff ___

Re: Gaming oportunities

2007-01-18 Thread Sven Neuhaus
Engin Erenturk wrote: > I'm a game developer from Istanbul/Turkey. the thing i wonder most about > open openmoko is the gaming oportunities. as i read from mails today, > it will have a 640x480 vga screen. Is there any predictions about the > gamşing oportunities of this device?

Re: Gaming oportunities

2007-01-17 Thread Richard Franks
On 1/17/07, Stuart Gray <[EMAIL PROTECTED]> wrote: As a games programming student I see alot of potential for games on the touchscreen phones. Although there are no buttons (or none we can really use for the games) Assuming that the placement of the two buttons is suitable.. unless they both h

RE: Gaming oportunities

2007-01-17 Thread Stuart Gray
art Gray > Date: Tue, 16 Jan 2007 19:03:06 -0500> From: [EMAIL PROTECTED]> To: > community@lists.openmoko.org> Subject: Re: Gaming oportunities> > On 1/16/07, > Gabriel Ambuehl <[EMAIL PROTECTED]> wrote:> > Unless your game can be > controlled with a tou

Re: Gaming oportunities

2007-01-16 Thread Richard Franks
On 1/16/07, Gabriel Ambuehl <[EMAIL PROTECTED]> wrote: Unless your game can be controlled with a touchscreen, you won't like it as gaming device. I've got a mockup I did for a Gravity Power port I've been putting off for too long: http://www.flickr.com/photos/[EMAIL PROTECTED]/359950380/ With

Re: Gaming oportunities

2007-01-16 Thread tony
Paul Bohme wrote: tony wrote: I am planning a Nethack port. It should be quite easy. In theory, yes. In practice... I have run this on a Zaurus, and it's a little hard to see/read. At least on that I have a reasonable keyboard - what are your thoughts on display sizes as well as input mec

Re: Gaming oportunities

2007-01-16 Thread tony
Paul Bohme wrote: tony wrote: I am planning a Nethack port. It should be quite easy. In theory, yes. In practice... I have run this on a Zaurus, and it's a little hard to see/read. At least on that I have a reasonable keyboard - what are your thoughts on display sizes as well as input mec

Re: Gaming oportunities

2007-01-16 Thread Paul Bohme
tony wrote: I am planning a Nethack port. It should be quite easy. In theory, yes. In practice... I have run this on a Zaurus, and it's a little hard to see/read. At least on that I have a reasonable keyboard - what are your thoughts on display sizes as well as input mechanism? If it can

Re: Gaming oportunities

2007-01-16 Thread tony
el jefe delito wrote: Some of the easier ideas could be: 1. Tic-Tac-Toe: grid changes colour for the Red player's turn, or Blue player's turn 2. Connect Four: grid also changes colour 3. Checkers 4. Chess 5. Gem Drop (already GPL, some info here http://www.tucows.com/preview/9259 ) 6. that add

Re: Gaming oportunities

2007-01-16 Thread Jonas Berlin
Quoting Marcel de Jong on 01/16/2007 09:33 PM UTC: If the Neo has a multi touch touchscreen, we really should think outside of the box. Look at this demonstration by mr. Jeff Han to see an example of what might be possible :) http://video.google.com/videoplay?docid=-5195605778138598326 And look

Re: Gaming oportunities

2007-01-16 Thread Marcel de Jong
If the Neo has a multi touch touchscreen, we really should think outside of the box. Look at this demonstration by mr. Jeff Han to see an example of what might be possible :) http://video.google.com/videoplay?docid=-5195605778138598326 And look at what Nintendo did with their DS. (though of cour

Re: Gaming oportunities

2007-01-16 Thread el jefe delito
Some of the easier ideas could be: 1. Tic-Tac-Toe: grid changes colour for the Red player's turn, or Blue player's turn 2. Connect Four: grid also changes colour 3. Checkers 4. Chess 5. Gem Drop (already GPL, some info here http://www.tucows.com/preview/9259) 6. that addictive Photo game where you

Re: Gaming oportunities

2007-01-16 Thread Wil Chung
Hi, this is my first time posting, I'm just been lurking so far. Looks like everyone, including myself is excited about openmoko. Engin's recent post on controls had me thinking: Why do we have buttons in games? But I think we had buttons to control games because early game makers didn't have

Re: Gaming oportunities

2007-01-16 Thread Marc Verwerft
2007 18:51, Engin Erenturk wrote: > > Hi, I'm Engin; > > > > I'm a game developer from Istanbul/Turkey. the thing i wonder most > > about open openmoko is the gaming oportunities. as i read from mails > > today, it will have a 640x480 vga screen. Is there any pred

Re: Gaming oportunities

2007-01-16 Thread Engin Erenturk
> > I'm a game developer from Istanbul/Turkey. the thing i wonder most about > open openmoko is the gaming oportunities. as i read from mails today, it > will have a 640x480 vga screen. Is there any predictions about the > gamşing oportunities of this device? Unless your game ca

Re: Gaming oportunities

2007-01-16 Thread Engin Erenturk
> > I'm a game developer from Istanbul/Turkey. the thing i wonder most about > open openmoko is the gaming oportunities. as i read from mails today, it > will have a 640x480 vga screen. Is there any predictions about the > gamşing oportunities of this device? Unless your game ca

Re: Gaming oportunities

2007-01-16 Thread Engin Erenturk
[EMAIL PROTECTED]> wrote: On Tuesday 16 January 2007 10:20, Gabriel Ambuehl scribbled in crayon on the back of a kid's menu: > On Tuesday 16 January 2007 18:51, Engin Erenturk wrote: > > Hi, I'm Engin; > > > > I'm a game developer from Istanbul/Turkey. the

Re: Gaming oportunities

2007-01-16 Thread Christopher Heiny
On Tuesday 16 January 2007 10:20, Gabriel Ambuehl scribbled in crayon on the back of a kid's menu: > On Tuesday 16 January 2007 18:51, Engin Erenturk wrote: > > Hi, I'm Engin; > > > > I'm a game developer from Istanbul/Turkey. the thing i wonder most &g

Re: Gaming oportunities

2007-01-16 Thread Christopher Heiny
On Tuesday 16 January 2007 10:20, Gabriel Ambuehl scribbled in crayon on the back of a kid's menu: > On Tuesday 16 January 2007 18:51, Engin Erenturk wrote: > > Hi, I'm Engin; > > > > I'm a game developer from Istanbul/Turkey. the thing i wonder most &g

Re: Gaming oportunities

2007-01-16 Thread Gabriel Ambuehl
On Tuesday 16 January 2007 18:51, Engin Erenturk wrote: > Hi, I'm Engin; > > I'm a game developer from Istanbul/Turkey. the thing i wonder most about > open openmoko is the gaming oportunities. as i read from mails today, it > will have a 640x480 vga screen. Is there

Gaming oportunities

2007-01-16 Thread Engin Erenturk
Hi, I'm Engin; I'm a game developer from Istanbul/Turkey. the thing i wonder most about open openmoko is the gaming oportunities. as i read from mails today, it will have a 640x480 vga screen. Is there any predictions about the gamşing oportunities of t