Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-28 Thread Michael 'Mickey' Lauer
>The problem is : on the freerunner we merely need something to display some >simple widgets, scroll the screen smoothly (because on a small display you >always need to scroll) Why do all of you insist on using scrolling as the only metaphor to present excerpts of large content? Given the physica

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-28 Thread The Rasterman
On Wed, 28 Oct 2009 11:27:03 +0200 "Michael 'Mickey' Lauer" said: > >The problem is : on the freerunner we merely need something to display some > >simple widgets, scroll the screen smoothly (because on a small display you > >always need to scroll) > > Why do all of you insist on using scrolling

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-28 Thread Laszlo KREKACS
On Wed, Oct 28, 2009 at 10:27 AM, Michael 'Mickey' Lauer wrote: >>The problem is : on the freerunner we merely need something to display some >>simple widgets, scroll the screen smoothly (because on a small display you >>always need to scroll) > > Why do all of you insist on using scrolling as the

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-28 Thread rixed
-[ Wed, Oct 28, 2009 at 11:27:03AM +0200, Michael 'Mickey' Lauer ] > > [scrolling] > > There are other metaphors available that would fit the device's > strengths much better. What about paging? Reading an ebook or looking a webpage or a map is better with scrolling I guess. Apart from that,

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-28 Thread pike
Hi >>> [scrolling] >> There are other metaphors available that would fit the device's >> strengths much better. What about paging? +1 for paging. mind you, I dont need a button for paging, a gesture could do it. which makes it feel very much like scrolling again, but then more solid. $2c, *-pike

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Petr Vanek
On Wed, 28 Oct 2009 20:42:16 +1100 Carsten Haitzler (The Rasterman) (CH(R) wrote: >On Wed, 28 Oct 2009 11:27:03 +0200 "Michael 'Mickey' Lauer" > said: > >> >The problem is : on the freerunner we merely need something to >> >display some simple widgets, scroll the screen smoothly (because on >> >a

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread The Rasterman
On Thu, 29 Oct 2009 08:16:22 +0100 Petr Vanek said: > On Wed, 28 Oct 2009 20:42:16 +1100 > Carsten Haitzler (The Rasterman) (CH(R) wrote: > > >On Wed, 28 Oct 2009 11:27:03 +0200 "Michael 'Mickey' Lauer" > > said: > > > >> >The problem is : on the freerunner we merely need something to > >> >dis

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Petr Vanek
> lots of alpha blending - if you have the 16bit engine you get no > scale cache (thats 32bit engine only). but worst.. is the font > style. check carefully. text has a soft dropshadow. that is drawn > by 1. drawing the shadow first and that draw 25 copies of the text > with very faint alpha. THEN

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Bernd Prünster
Petr Vanek wrote: >> lots of alpha blending - if you have the 16bit engine you get no >> scale cache (thats 32bit engine only). but worst.. is the font >> style. check carefully. text has a soft dropshadow. that is drawn >> by 1. drawing the shadow first and that draw 25 copies of the text >> with

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Petr Vanek
>> @Bernd Prünster: you are already very good with this, it would be >> good to see the difference, if not used already... mind to try the >> above in gry* ? >> >gry* doesnt use dropshadow, it was one of the forst thigs i kicked >out, gry* uses a white outline on black text. >but thats something

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread The Rasterman
On Thu, 29 Oct 2009 11:37:06 +0100 Petr Vanek said: > >> @Bernd Prünster: you are already very good with this, it would be > >> good to see the difference, if not used already... mind to try the > >> above in gry* ? > >> > >gry* doesnt use dropshadow, it was one of the forst thigs i kicked > >

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread The Rasterman
On Thu, 29 Oct 2009 11:12:29 +0100 Bernd Prünster said: > Petr Vanek wrote: > >> lots of alpha blending - if you have the 16bit engine you get no > >> scale cache (thats 32bit engine only). but worst.. is the font > >> style. check carefully. text has a soft dropshadow. that is drawn > >> by 1. d

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Petr Vanek
CH(R> > btw can you already change the background image in Illume settings? i CH(R> > still get the "Enlightenment was unable to import the image due to CH(R> > conversion errors" ? CH(R> CH(R> u are probably missing edje_cc from the distro thanks, this was it. i have already reported it distro m

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Bernd Prünster
Carsten Haitzler (The Rasterman) wrote: >> gry* doesnt use dropshadow, it was one of the forst thigs i kicked out, >> gry* uses a white outline on black text. >> but thats something thats bugging me. i have to make some tests... >> > > even that can be slow. in this case, the text will be dra

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Neil Jerram
2009/10/28 Michael 'Mickey' Lauer : > > Why do all of you insist on using scrolling as the only metaphor to present > excerpts of large content? Given the physical size of the display and the > hardware constraints (touchscreen jitter, for a start... not going to comment > on the Glamo) I think thi

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Laszlo KREKACS
On Thu, Oct 29, 2009 at 4:46 PM, Neil Jerram wrote: > I think it would be more usable (instead of having to scroll) to have > multiple pages of icons, which you switch between using the same < and >> as for switching between apps.  (i.e. each icon page acts like > another app) To not confuse with

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Warren Baird
On Wed, Oct 28, 2009 at 5:44 AM, wrote: > > Reading an ebook or looking a webpage or a map is better with scrolling > I guess. > > > I've been using my FR with ePdfView to read books quite a bit lately, and I always read a full screen of text and then click on the scrollbar to move to the next sc

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread Matthias Huber
Laszlo KREKACS schrieb: On Thu, Oct 29, 2009 at 4:46 PM, Neil Jerram wrote: I think it would be more usable (instead of having to scroll) to have multiple pages of icons, which you switch between using the same < and as for switching between apps. (i.e. each icon page acts like

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-29 Thread The Rasterman
On Thu, 29 Oct 2009 15:38:46 +0100 Bernd Prünster said: > Carsten Haitzler (The Rasterman) wrote: > >> gry* doesnt use dropshadow, it was one of the forst thigs i kicked out, > >> gry* uses a white outline on black text. > >> but thats something thats bugging me. i have to make some tests... > >

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-30 Thread Laszlo KREKACS
> To not confuse with window changing, I would suggest the following scenario: > 1. double click for launching an app > > > why double click ? for me, i am using double click for a menu and a single > click for starting the app. Because when sliding, you can have accidental clicks. I know it from

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-30 Thread Matthias Huber
Laszlo KREKACS schrieb: To not confuse with window changing, I would suggest the following scenario: 1. double click for launching an app why double click ? for me, i am using double click for a menu and a single click for starting the app. Because when sliding, you can have accidental c

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-30 Thread The Rasterman
On Fri, 30 Oct 2009 19:47:27 +0100 Matthias Huber said: > Laszlo KREKACS schrieb: > >> To not confuse with window changing, I would suggest the following > >> scenario: > >> 1. double click for launching an app > >> > >> > >> why double click ? for me, i am using double click for a menu and a sin

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread Matthias Huber
Carsten Haitzler (The Rasterman) schrieb: On Fri, 30 Oct 2009 19:47:27 +0100 Matthias Huber said: Laszlo KREKACS schrieb: To not confuse with window changing, I would suggest the following scenario: 1. double click for launching an app why double click ? for me, i am using double cl

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread Matthias Huber
Laszlo KREKACS schrieb: On Sat, Oct 31, 2009 at 9:21 AM, Matthias Huber wrote: that's exact what i told you, what openbox has: they say: if movement < number_pixels then its click, if movement >= pixels, its slide. in your case, one could hava a hysteresis over the time: if a single click c

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread Laszlo KREKACS
On Sat, Oct 31, 2009 at 9:21 AM, Matthias Huber wrote: > that's exact what i told you, what openbox has: they say: if movement < > number_pixels then its click, > if movement >= pixels, its slide. > > in your case, one could hava a hysteresis over the time: if a single click > comes shortly after

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread Michal Brzozowski
2009/10/31 Carsten Haitzler > you pressed just once - or you think you did. but you actually had a press, > a > release, and a press , release etc. again because your pressure went above, > below and above the "pressure level" needed to register a click. > What's the "pressure level"? Is it in t

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread The Rasterman
On Sat, 31 Oct 2009 09:34:17 +0100 Laszlo KREKACS said: > On Sat, Oct 31, 2009 at 9:21 AM, Matthias Huber > wrote: > > that's exact what i told you, what openbox has: they say: if movement < > > number_pixels then its click, > > if movement >= pixels, its slide. > > > > in your case, one could h

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread The Rasterman
On Sat, 31 Oct 2009 09:21:13 +0100 Matthias Huber said: > Carsten Haitzler (The Rasterman) schrieb: > > On Fri, 30 Oct 2009 19:47:27 +0100 Matthias Huber > > said: > > > > > >> Laszlo KREKACS schrieb: > >> > To not confuse with window changing, I would suggest the following > s

Re: Insisting on metaphors that exploit the device's weaknesses (Re: Centralization of graphical awesomeness)

2009-10-31 Thread The Rasterman
On Sat, 31 Oct 2009 11:38:59 +0100 Michal Brzozowski said: > 2009/10/31 Carsten Haitzler > > > you pressed just once - or you think you did. but you actually had a press, > > a > > release, and a press , release etc. again because your pressure went above, > > below and above the "pressure leve