David Reveman wrote:
It just happens that we
avoid that issue when we're making the code a bit more efficient.
Don't you just LOVE it when that kind of thing happens?? :)
Col
___
compiz mailing list
compiz@lists.freedesktop.org
Hi
A window decoration is drawn on the switcher instead of the normal switcher
background until the next window is picked
Regards
SmSpillaz
___
compiz mailing list
compiz@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/compiz
On 4/19/07, David Reveman [EMAIL PROTECTED] wrote:
On Thu, 2007-04-19 at 14:01 -0300, Solerman Kaplon wrote:
Speaking of that, what happened to that nice trick of creating a
screen-sized texture while resizining and drawing the window to that
instead of resizing the texture every single
On 4/19/07, David Reveman [EMAIL PROTECTED] wrote:
On Thu, 2007-04-19 at 11:25 +0100, Joel Calado wrote:
Beryl has a --skip-gl-yield ( I think now managed by --force-nvidia,
dont really know though), that eases the use of beryl under heavy CPU
load.
Is this implemented in compiz? Cause
On Fri, 2007-04-20 at 13:52 +0200, Kristian Lyngstøl wrote:
Wouldn't the real delay be because of the excessive server-client-wm
roundtripping that's happening, not the actual resizing of the
texture? That seems logical to me, at least, but I'm no expert on
this... But then again, if diffrent
Kristian Lyngstøl wrote:
I think it's appropriate to extend the existing manager-program(s) so
they also do the system checks Beryl currently does in core. This will
keep compiz-core clean, and present users with a single tool to start
things up, without having to know what options to use.
On 4/20/07, Colin Guthrie [EMAIL PROTECTED] wrote:
Kristian Lyngstøl wrote:
I think it's appropriate to extend the existing manager-program(s) so
they also do the system checks Beryl currently does in core. This will
keep compiz-core clean, and present users with a single tool to start
On Fri, 2007-04-20 at 13:52 +0200, Kristian Lyngstøl wrote:
On 4/19/07, David Reveman [EMAIL PROTECTED] wrote:
On Thu, 2007-04-19 at 14:01 -0300, Solerman Kaplon wrote:
Speaking of that, what happened to that nice trick of creating a
screen-sized texture while resizining and drawing the
Kristian Lyngstøl wrote:
Sure, I was thinking of makeing this simple and generic. I don't
really think wether it is compiled or not matters all that much,
though.
Cool. I reckon if it can be done in scripts it should be, but that's
just my preference. Makes it easier to include in packages but
I threw together a very rough draft of a script:
(See my compiz-script git repo:
http://gitweb.beryl-project.org/?p=users/kristian/compiz-scripts;a=summary
)
It's not too pretty, and only really adjusted for nVidia, so it's
pretty useless at this point. I've only ever actually used nVidia with
10 matches
Mail list logo