Hi,
I'm getting a lot of warnings like this one:
(gtk-window-decorator:8442): Wnck-WARNING **: Unhandled action type (nil)
Does anyone else see these warnings or know what causes these?
Also, it seems that this "lost textures" bug
https://bugs.freedesktop.org/show_bug.cgi?id=10789
usually happ
Hi,
this email is basically the result of a small discussion which made me
think what the real end-goal of my work on Emerald-2 would be. Since
Emerald has already a extensible system (Engines) I thought about
giving the engines wider access, so that they are more like plugins.
However the first
David Reveman wrote:
On Wed, 2007-04-25 at 20:45 +0100, Mike Dransfield wrote:
David Reveman wrote:
On Wed, 2007-04-25 at 11:09 -0700, Robert Carr wrote:
include/compiz.h |1 +
1 files changed, 1 insertion(+)
New commits:
commit 2402215a6a3bd50e9d87e99d4a45de14b635ecea
M
Hi,
I had filed that as a bug:
https://bugs.freedesktop.org/show_bug.cgi?id=10790
(The problem happens without wobbly too btw).
The bugs might be easier to follow/catch if people report them there
or comment on existing ones. I think the bugzilla is not publicized
enough.
Regards,
Erkin
On 4/29
Beyond the general work on compiz-scheme (new wrappings, hooks, code
improvements, etc), I've added a few large new things:
1. Key bindings with modifiers. This lets you from any of your scheme
files/interactive prompt bind an arbitrary key + modifier to an
arbitrary scheme function. So you can d
Jesper Andersen wrote:
Replying to my own email here:
On Fri, 2007-04-27 at 09:05 +0200, Jesper Andersen wrote:
I am using the lastest git version of compiz and just run in to a new
problem after switching to using the ini configuration plugin over the
gconf-one. When I maximize a window and
Vasek Potocek napsal(a):
Dennis Kasprzyk napsal:
Am Samstag, 28. April 2007 15:35 schrieb Vasek Potocek:
Hello,
is there any way of utilizing OpenGL's depth test instead of the paint
order? If I understand it well, the aim here is to get it looking _like_
with depth test. I understand that shi
Dennis Kasprzyk napsal:
Am Samstag, 28. April 2007 15:35 schrieb Vasek Potocek:
Hello,
is there any way of utilizing OpenGL's depth test instead of the paint
order? If I understand it well, the aim here is to get it looking _like_
with depth test. I understand that shifting windows by an "infin
Hello just another time,
I read a lot more of documentation and now I finally found the reason of
my damn slow X server (the X server without compiz was slow, too and I
never found the reason why).
Well, If someone is having a problem with performance and acceleration
with an ATI radeon 7500
About a month ago, David made a commit to wobbly to the spring engine which
has introduced some bugs. They are hard to explain so bear with me.
In a sense, the wobbly plugin does not seem as smooth as it used to be and
the windows jerk all over the place. For example, I sometimes notice that
when
Recently, I brought up a topic about white boarders being drawn instead of
shadows in Gnome-Window-Decorator. A patch was made up by gandalfn to
correct this by making 32 pixel shadows 33 pixels, however the patch was not
committed because it was a workaround.
This is a huge functional annoyance
11 matches
Mail list logo