** Changed in: ayatana-design
Status: Fix Committed = Fix Released
** Tags removed: udp
** Tags added: reviewedbydesignq
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** Changed in: compiz
Milestone: 0.9.8.4 = None
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Title:
Window management - window animations are too fast for some people to
** Changed in: unity
Status: Fix Committed = Fix Released
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Title:
Window management - window animations are too fast for
Invalid for compiz. The fix for this seems done in Unity.
Though compiz bug 1004251 released in 0.9.8.0 would have helped a lot.
** Changed in: compiz
Status: Triaged = Invalid
** Changed in: compiz (Ubuntu)
Status: Triaged = Invalid
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** No longer affects: unity/6.0
** Changed in: unity
Milestone: 7.0 = 6.6
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Title:
Window management - window animations are
** Branch linked: lp:ubuntu/unity
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Title:
Window management - window animations are too fast for some people to
see.
To manage
This bug was fixed in the package unity - 6.6.0-0ubuntu1
---
unity (6.6.0-0ubuntu1) quantal-proposed; urgency=low
* New upstream release.
- Fixes non-escaped character sequences in dash previews (LP: #1039020)
- Updated background layer for preview cover-art and details
** Branch linked: lp:~timo-jyrinki/ubuntu/quantal/unity/ubuntu.660
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Title:
Window management - window animations are too fast for
** Changed in: unity
Milestone: 6.6 = 7.0
** Also affects: unity/6.0
Importance: Undecided
Status: New
** Changed in: unity/6.0
Importance: Undecided = Medium
** Changed in: unity/6.0
Status: New = Fix Committed
** Changed in: unity/6.0
Milestone: None = 6.6
**
** No longer affects: compiz-core
** Changed in: unity (Ubuntu)
Status: New = Fix Committed
** Changed in: unity (Ubuntu)
Importance: Undecided = Medium
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** Changed in: compiz
Milestone: 0.9.8.2 = 0.9.8.4
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Title:
Window management - window animations are too fast for some people
Update: Unity 6.4 is revision 2632, so this is actually fix committed
for Unity 6.6.
** Changed in: unity
Milestone: backlog = 6.6
** Changed in: unity
Status: In Progress = Fix Committed
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** Changed in: compiz
Milestone: 0.9.8.0 = 0.9.8.1
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Title:
Window management - window animations are too fast for some people
** Branch linked: lp:~uriboni/unity/adjust-minimize-animation-speed
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Title:
Window management - window animations are too fast
** Changed in: unity
Status: Invalid = Triaged
** Changed in: unity
Assignee: (unassigned) = Ugo Riboni (uriboni)
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** Changed in: unity
Status: Triaged = In Progress
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Title:
Window management - window animations are too fast for some
Difficulty: Easy
Method: In UnityWindow::windowNotify (CompWindowNotify n) track the number of
times CompWindowNotifyMinimize comes in - save it to a GSettings key, once it
surpasses a certain number, you can change the option in the plugin like this:
CompPlugin *p = screen-findPlugin
** Changed in: ayatana-design
Status: Triaged = Fix Committed
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Title:
Window management - window animations are too fast
@vanvugt; BTW, looking forward to the dramatically improved graphics
performance ;-)
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Title:
Window management - window
John,
If a minimize animation is too fast to show you where in the launcher
the window has minimized to, then that's a problem for all users, not
just beginners. In that case, increasing the speed of animations is a
terrible idea. Because even very experienced users need to be able to
see _where_
@vanvugt; this is something we can easily user test to find the optimum
value ;-) If you could expose the three variables I have added to the
bug report, plus a 'Magic Lamp/Existing transition' toggle, I'll set up
user testing with Charline to try measure the response to different
values, and
** Changed in: compiz
Assignee: (unassigned) = Daniel van Vugt (vanvugt)
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Title:
Window management - window animations are
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