** Changed in: compiz
Status: Fix Committed = Fix Released
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https://bugs.launchpad.net/bugs/1281370
Title:
Unity should use Normal resize mode by default
To
Fix Released in Unity Unity 7.2.0.
** Changed in: unity
Status: Fix Committed = Fix Released
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You received this bug notification because you are a member of compiz
packagers, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/1281370
Title:
Unity should use
** Changed in: compiz
Status: In Progress = Fix Committed
--
You received this bug notification because you are a member of compiz
packagers, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/1281370
Title:
Unity should use Normal resize mode by default
To
When resizing windows the decorator should probably wait for the window content
to finish drawing until the window gets resized further.
Currently, it looks like there are really bad visual artefacts (at least
normal people would perceive it as such) in some applications like LibreOffice
or
This bug was fixed in the package compiz -
1:0.9.11+14.04.20140218-0ubuntu1
---
compiz (1:0.9.11+14.04.20140218-0ubuntu1) trusty; urgency=low
[ Marco Trevisan (Treviño) ]
* Scale: add {x,y_offset} options so we can move the scale despite the
workarea (LP: #1280616)
* Scale:
Um, it's a bit laggy, don't you think?
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https://bugs.launchpad.net/bugs/1281370
Title:
Unity should use Normal resize mode by default
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