Re: [computer-go] Anyone With Measures for MiniMax & LightSimulations

2008-10-12 Thread terry mcintyre
> From: Don Dailey <[EMAIL PROTECTED]> > > On Sun, 2008-10-12 at 08:08 -0700, terry mcintyre wrote: > > Yes, there are analogies. The databases of games in Chess include many > high-quality grandmaster-level games, do they not? I hope that Go databases > also > sample professional Dan-level ga

Re: [computer-go] Anyone With Measures for MiniMax & LightSimulations

2008-10-12 Thread Don Dailey
On Sun, 2008-10-12 at 08:08 -0700, terry mcintyre wrote: > > From: Don Dailey <[EMAIL PROTECTED]> > > > > I've always had this idea that the best way to build a book might also > > be the best way to build a game playing program. For instance we have > > done these big studies to determine based

Re: [computer-go] Anyone With Measures for MiniMax & LightSimulations

2008-10-12 Thread terry mcintyre
> From: Don Dailey <[EMAIL PROTECTED]> > > I've always had this idea that the best way to build a book might also > be the best way to build a game playing program. For instance we have > done these big studies to determine based on games of Leela and others > what the best main line of play is.

Re: [computer-go] Anyone With Measures for MiniMax & LightSimulations

2008-10-12 Thread Don Dailey
On Sun, 2008-10-12 at 11:35 +0200, Denis fidaali wrote: > > Hi. I recall somehow that don ran some experiments with min-max(alpha-beta) > algorithms a while ago. > So i wonder if anyone had hard-data about some "min-ma"x equivalent > algorithms using "winrate", and "light-simulations". > I'd l

Re: [computer-go] Anyone With Measures for MiniMax & LightSimulations

2008-10-12 Thread Don Dailey
I've always had this idea that the best way to build a book might also be the best way to build a game playing program. For instance we have done these big studies to determine based on games of Leela and others what the best main line of play is.Computer Chess programs analyze huge databases

[computer-go] Anyone With Measures for MiniMax & LightSimulations

2008-10-12 Thread Denis fidaali
Hi. I recall somehow that don ran some experiments with min-max(alpha-beta) algorithms a while ago. So i wonder if anyone had hard-data about some "min-ma"x equivalent algorithms using "winrate", and "light-simulations". I'd like to know what parameters were used back then, and as much of the

[computer-go] simple MC reference bot and specification

2008-10-12 Thread Denis fidaali
-- Don SAID : -- David Fotland suggested another rule, tell me what you think. His rule is to stop the game at or beyond move N*N*2 where N is the board size and score the board no matter what. But in the play-outs he first plays 1 move before making thi