Re: [computer-go] reference bots java and C

2008-10-20 Thread Jason House
On Oct 20, 2008, at 7:28 PM, Darren Cook <[EMAIL PROTECTED]> wrote: I will build a web site soon and hope others participate with conforming programs in any language or system. I'll tentatively raise my hand to make a php version. I'll tentatively raise my hand for a D2 version. It's a go

Re: [computer-go] programming (languages) light-simulation contest

2008-10-20 Thread Don Dailey
On Mon, 2008-10-20 at 16:57 -0400, John Tromp wrote: > Claus Reinke wrote: > >As for me, i'm really NOT interested in knowing "what langage is good for go > >programming". That's simply not a question i can ask myself, nor anyone else. > > This question doesn't make any sense for me. Still if someo

[computer-go] jref, cref

2008-10-20 Thread Don Dailey
Hey, look at this! A coincidence perhaps but these two entries are right next to each at the moment, same ELO rating: 623022 Jref-081016-2k 1330 1912008-10-21 00:55:13 623023 Cref-081020-2k 1330? 272008-10-21 00:55:13 signature.asc Description: This is a digitally signed message part __

Re: [computer-go] reference bots java and C

2008-10-20 Thread Darren Cook
> I will build a web site soon and hope others participate with conforming > programs in any language or system. I'll tentatively raise my hand to make a php version. I'm interested in two versions: plain PHP (which will be slow) and a version which uses a custom module that will basically be a wr

Re: [computer-go] reference bots java and C

2008-10-20 Thread Christoph Birk
On Mon, 20 Oct 2008, Don Dailey wrote: On Mon, 2008-10-20 at 13:47 -0700, Christoph Birk wrote: On Mon, 20 Oct 2008, Don Dailey wrote: And now after about 11,000 games we are within 1 standard deviation and the score is very close to 50% so I have confidence that we have 2 functionally equival

Re: [computer-go] reference bots java and C

2008-10-20 Thread Don Dailey
On Mon, 2008-10-20 at 22:49 +0200, Vlad Dumitrescu wrote: > On Mon, Oct 20, 2008 at 22:30, Don Dailey <[EMAIL PROTECTED]> wrote: > > I will build a web site soon and hope others participate with conforming > > programs in any language or system. The format I would like is that > > you zip it up a

Re: [computer-go] reference bots java and C

2008-10-20 Thread Don Dailey
On Mon, 2008-10-20 at 13:47 -0700, Christoph Birk wrote: > On Mon, 20 Oct 2008, Don Dailey wrote: > > And now after about 11,000 games we are within 1 standard deviation and > > the score is very close to 50% so I have confidence that we have 2 > > functionally equivalent bots. > > Why are they no

Re: [computer-go] reference bots java and C

2008-10-20 Thread Don Dailey
On Mon, 2008-10-20 at 16:35 -0400, Michael Williams wrote: > I just quit my job, so maybe I'll whip one up in C#. You might be able to convert the java version more or less directly. Just an idea. - Don > > > Don Dailey wrote: > > On Mon, 2008-10-20 at 14:41 -0400, Joshua Shriver wrote: > >>

Re: [computer-go] reference bots java and C

2008-10-20 Thread Don Dailey
That would be great. - Don On Mon, 2008-10-20 at 16:35 -0400, Michael Williams wrote: > I just quit my job, so maybe I'll whip one up in C#. > > > Don Dailey wrote: > > On Mon, 2008-10-20 at 14:41 -0400, Joshua Shriver wrote: > >> Where is the C version for download? > > > > I will eventually

Re: [computer-go] programming (languages) light-simulation contest

2008-10-20 Thread John Tromp
Claus Reinke wrote: >As for me, i'm really NOT interested in knowing "what langage is good for go >programming". That's simply not a question i can ask myself, nor anyone else. > This question doesn't make any sense for me. Still if someone can get the >"standard light playout" right in less than 1

Re: [computer-go] reference bots java and C

2008-10-20 Thread Vlad Dumitrescu
On Mon, Oct 20, 2008 at 22:30, Don Dailey <[EMAIL PROTECTED]> wrote: > I will build a web site soon and hope others participate with conforming > programs in any language or system. The format I would like is that > you zip it up and it unzips to a directory (or directory tree.) > Preferably cros

Re: [computer-go] reference bots java and C

2008-10-20 Thread Christoph Birk
On Mon, 20 Oct 2008, Don Dailey wrote: And now after about 11,000 games we are within 1 standard deviation and the score is very close to 50% so I have confidence that we have 2 functionally equivalent bots. Why are they not running on CGOS? Christoph _

Re: [computer-go] reference bots java and C

2008-10-20 Thread Michael Williams
I just quit my job, so maybe I'll whip one up in C#. Don Dailey wrote: On Mon, 2008-10-20 at 14:41 -0400, Joshua Shriver wrote: Where is the C version for download? I will eventually put it out there, but I wanted to polish it up, comment it, take out dead code, etc.If you (or anyone els

Re: [computer-go] reference bots java and C

2008-10-20 Thread Don Dailey
On Mon, 2008-10-20 at 14:41 -0400, Joshua Shriver wrote: > Where is the C version for download? I will eventually put it out there, but I wanted to polish it up, comment it, take out dead code, etc.If you (or anyone else) wants a version now I'll let you have it, just email me in private. I w

Re: [computer-go] reference bots java and C

2008-10-20 Thread Joshua Shriver
Where is the C version for download? -Josh On Mon, Oct 20, 2008 at 8:39 AM, Don Dailey <[EMAIL PROTECTED]> wrote: > The C reference bot indeed had a simple bug. Everything was fine except > for when the final move choice was made, I forgot to check for eye. > > I am surprised it played as stro

Re: [computer-go] reference bots java and C

2008-10-20 Thread Don Dailey
And now after about 11,000 games we are within 1 standard deviation and the score is very close to 50% so I have confidence that we have 2 functionally equivalent bots. I might now look into building one in the Vala and/or genie language. - Don On Mon, 2008-10-20 at 08:39 -0400, Don Dailey

[computer-go] reference bots java and C

2008-10-20 Thread Don Dailey
The C reference bot indeed had a simple bug. Everything was fine except for when the final move choice was made, I forgot to check for eye. I am surprised it played as strongly as it did because it seems like it would have always filled eyes, but the logic of not selecting a move that has no p

Re: [computer-go] light vs. heavy playouts in Many Faces

2008-10-20 Thread Olivier Teytaud
It's also possible that when David says "lite" playouts he means > something heavier than what we think.I doubt even Mogo's heavy > playout resembles strong play but is simply tuned with some knowledge > that can be implemented in reasonable time. > > Our heaviest playouts are slower but not n