Rémi Coulom wrote:
> Did you manage to get something to work with null move ?
When Leela runs the first simulation in a node, it plays 2 moves for the
same side, then does a playout.
If the playout loses for the not-passing side, I add x lost games to the
RAVE values.
I got maybe 10 ELO or so f
On Tue, 2008-12-23 at 10:15 +0100, Rémi Coulom wrote:
> Gian-Carlo Pascutto wrote:
> > Rémi Coulom wrote:
> >
> >
> >> Null-move pruning only make sense in alpha-beta. MCTS/UCT are more like
> >> min-max. They do no alpha-beta pruning, so cannot do null-move pruning.
> >>
> >
> > Null move
Gian-Carlo Pascutto wrote:
Rémi Coulom wrote:
Null-move pruning only make sense in alpha-beta. MCTS/UCT are more like
min-max. They do no alpha-beta pruning, so cannot do null-move pruning.
Null move works like this: if after passing and a small search the
position still looks good, d