[Computer-go] Creating the playout NN

2016-06-11 Thread Stefan Kaitschick
If I understood it right, the playout NN in AlphaGo was created by using the same training set as the one used for the large NN that is used in the tree. There would be an alternative though. I don't know if this is the best source, but here is one example: https://arxiv.org/pdf/1312.6184.pdf The

Re: [Computer-go] DarkForest is open-source now.

2016-06-11 Thread Urban Hafner
Brilliant! Another engine to have a look at and/or copy from. Such a great learning opportunity! Oh and some day my engine will have NN support as well. Maybe I'll be able to beat GnuGo then. ;) > Am 10.06.2016 um 20:31 schrieb Yuandong Tian : > > Hi all, > >