Le 21/11/2017 à 23:27, "Ingo Althöfer" a écrit :
> Hi Erik,
>
>> No need for AlphaGo hardware to find out; any
>> toy problem will suffice to explore different
>> initialization schemes...
> I know that.
>
> My intention with the question is a different one:
> I am thinking how humans are lea
In my experience people who are first taught variant a) and after a short while
move on to b) remain overly fixated on capturing and are much slower to grasp
the real game. So in this case I would argue that people really do have trouble
unlearning when the games are too close … particularly whe
Hi all,
currently a big duel in computer chess is taking place,
with Komodo and Houdini playing a 100-games match.
There was an in-depth interview with the programmers
(Mark Lefler and Larry Kaufman from Komodo, Robert Houdart
from Houdini; Nelson Hernandez being the moderator).
Buit is a long re
Hello Stephan,
> Another option for your experiment might be to take the 72-hour-old
> network, but only retain the first layers, and initialize randomly the
> last layers.
yes, or many others. Not all of them have to be fantastic,
but when you/we get some experience and have a new try
every 3 o
2017-11-22 15:17 UTC+01:00, "Ingo Althöfer" <3-hirn-ver...@gmx.de>:
> For instance, with respect to the 72-hour run of AlphaGo Zero
> one might start several runs for Go(with komi=5.5),
> the first one starting from fresh, the second one from the
> 72-hour process after 1 hour, the next one after 2