On Wed, Apr 8, 2009 at 2:07 PM, Isaac Deutsch wrote:
>
> What I don't understand is: How do you know from just a single xor hash
> if you have played a certain position/color before? Don't you somehow have
> to store for each possible hash (which is 2 bytes in my example) if it has
> been used bef
On Tue, Apr 7, 2009 at 12:33 PM, Ćukasz Lew wrote:
> Thanks. What about linked lists?
> They seem to be both compact and fast to merge and detect duplicates.
> Why have you abandoned them?
>
> Lukasz
>
Or a Hash Set, which has constant time insert, delete, contains, and
size operations and guaran
On Tue, Feb 24, 2009 at 2:40 AM, Daniel Burgos wrote:
> Nice project!
>
> I worked on this some time ago. I did not use neural networks but patterns
> with feedback.
>
> The problem with feedback is that it is difficult to know when it reaches
> its final state. Usually you get oscillations and th
On Nov 21, 2007 7:24 PM, Don Dailey <[EMAIL PROTECTED]> wrote:
>
>
> Raymond Wold wrote:
> > On Wed, 2007-11-21 at 14:11 -0500, Don Dailey wrote:
> >
> >> Experience in a language is a factor, but nobody refutes that properly
> >> coded C is fastest (next to properly code assembly) and if performa
On Nov 21, 2007 7:06 PM, Don Dailey <[EMAIL PROTECTED]> wrote:
> You see to have very old-fashioned ideas about the whole programming
> philosophy.You take the view that a project like go is a fixed
> static "task" and that you must optimize the programmers time in typing
> in code. And the
On Nov 21, 2007 6:12 PM, <[EMAIL PROTECTED]> wrote:
> > What's to say that a computer program can't code assembly better than
> > any human possibly could? There are a ton of tasks that computers do
> > thousands of times better than humans. I think it makes perfect sense
> > that code written i
On Nov 21, 2007 5:37 PM, Ben Lambrechts <[EMAIL PROTECTED]> wrote:
> > Some chess programmers have told me that this feature works much
> > better in Visual C++ than in gcc. It's too bad I am not willing to
> > program in Windows to verify it.
>
> I have compiled GNU Go with both GCC and Visual C++
On Nov 21, 2007 3:36 PM, Petr Baudis <[EMAIL PROTECTED]> wrote:
> On Wed, Nov 21, 2007 at 09:16:48PM +0100, Raymond Wold wrote:
> > On Wed, 2007-11-21 at 14:11 -0500, Don Dailey wrote:
> > > Experience in a language is a factor, but nobody refutes that properly
> > > coded C is fastest (next to pr
On Nov 20, 2007 1:56 PM, Nick Apperson <[EMAIL PROTECTED]> wrote:
> On Nov 20, 2007 12:48 PM, Stefan Nobis <[EMAIL PROTECTED]> wrote:
> >
> >
> >
> >
> > "Colin Kern" <[EMAIL PROTECTED]> writes:
> >
> > > I think th
Hi,
I think the reason for Ruby being so much slower is because it is an
interpreted language rather than a compiled language. So when you run
the program, a Ruby interpreter has to translate the instructions to
machine code as they are running, instead of a compiled language like
C where this is
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