On 4/1/16 9:40 AM, Petr Baudis wrote:
On Fri, Apr 01, 2016 at 07:08:34AM +0200, Robert Jasiek wrote:
On 01.04.2016 02:22, djhbrown . wrote:
kogo is great for corner openings
Kogo contains many mistakes. Too many kyus got their hands on it.
It would be better to spend 3+ weeks using kombilo
On Fri, Apr 01, 2016 at 07:08:34AM +0200, Robert Jasiek wrote:
> On 01.04.2016 02:22, djhbrown . wrote:
> >kogo is great for corner openings
>
> Kogo contains many mistakes. Too many kyus got their hands on it.
>
> It would be better to spend 3+ weeks using kombilo on GoGoD and create a new
> jos
On 01.04.2016 02:22, djhbrown . wrote:
kogo is great for corner openings
Kogo contains many mistakes. Too many kyus got their hands on it.
It would be better to spend 3+ weeks using kombilo on GoGoD and create a
new joseki tree. A summary of such an effort (with some interesting,
additional,
on the subject of tools for learning josekis, i would love to have to
the help of a computerised assistant who could show me a flip-through
"photo album" of how alternative paths in a joseki end up, without
having to plod along the paths (which to me is a dark and mysterious
tree of paths in a dark
On 31.03.2016 16:54, Bill Whig wrote:
Wouldn't you agree that a lot of people (most?) might might advance more swiftly
> with move suggestions rather than text that they have to work through
like a textbook?
I say the opposite.
Move suggestions without any additional information are meaningle
Message: 1
Date: Thu, 31 Mar 2016 14:33:39 +0200
From: Robert Jasiek
To: computer-go@computer-go.org
Subject: Re: [Computer-go] new challenge for Go programmers
Message-ID: <56fd1923.4080...@snafu.de>
Content-Type: text/plain; charset=UTF-8; format=flowed
On 31.03.2016 13:43, Bill Whig wrote:
Le 04/01/2010 à 18:09, Petr Baudis a écrit :
> I don't think Hahn tournament would be that interesting,
As a physicist i like to experiment first, and think later,
to understand what happened, which obviously was not foreseen ;-)
I believe it will reveal some hidden aspect of the stronger engines,
On Jan 4, 2010, at 9:09 AM, Petr Baudis wrote:
I don't think Hahn tournament would be that interesting, it would
require some extensive modifications of especially the top programs
and involve a lot of work in the tournament setup as well.
I agree -- the Hahn game changes the victory condition
In message <201001041753.46668.alain.baecker...@laposte.net>, Alain
Baeckeroot writes
Le 04/01/2010 à 14:19, Nick Wedd a écrit :
I have discussed these extra events in the past, and received feedback
here; which, unfortunately, I have forgotten. So please, anyone who is
interested, make your
On Mon, Jan 04, 2010 at 01:19:25PM +, Nick Wedd wrote:
> In message <20100104070048.50...@gmx.net>, Ingo Althöfer
> <3-hirn-ver...@gmx.de> writes
> >Hello all, especially hello Nick,
> >
> >http://www.weddslist.com/kgs/future.html
> >
> >are there already plans for KGS bot tournaments
> >in 201
Le 04/01/2010 à 14:19, Nick Wedd a écrit :
> I have discussed these extra events in the past, and received feedback
> here; which, unfortunately, I have forgotten. So please, anyone who is
> interested, make your suggestions now.
As a spectator i would like an Hanh tournament on 19x19, not t
In message <20100104070048.50...@gmx.net>, Ingo Althöfer
<3-hirn-ver...@gmx.de> writes
Hello all, especially hello Nick,
http://www.weddslist.com/kgs/future.html
are there already plans for KGS bot tournaments
in 2010?
Yes. I must set up a schedule this week. I plan to continue last
year's
Hello all, especially hello Nick,
http://www.weddslist.com/kgs/future.html
are there already plans for KGS bot tournaments
in 2010?
Cheers, Ingo.
--
GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT!
Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01
___
>
> PS: Once again I would like to mention my report on "Laziness of Monte
> Carlo", at http://www.althofer.de/mc-laziness.pdf
> In the meantime, a student has found the same phenomenon in UCT search
> (instead of basic MC). Also in discrete online optimization (so outside
> of combinatorial games
Jeff Nowakowski wrote:
>On Wed, Aug 19, 2009 at 07:27:00AM -0700, terry mcintyre wrote:
>>Consider the game when computer is black, with 7 stones against a very
>>strong human opponent.
>> ...
>
> Didn't this game actually happen? Didn't MoGo *beat* a pro
> with 7 stones?
It was long ag
My email got cut off near the end.My final thought was that it would be
preferable to stick with GTP, just a revised asynchronous version.
- Don
2009/4/21 Don Dailey
> Yes, this is a powerful feature that all chess interfaces have.
>
> There is one issue with GTP that will have to be klud
Yes, this is a powerful feature that all chess interfaces have.
There is one issue with GTP that will have to be kludged around - there is
no way to stop an engine from thinking that is provided naturally by gtp.
GTP has the nice feature that you can pipe in commands from a file, but it's
not an i
I like the idea very much.
But the coding effort is mostly in the GUI so it depends whether
gogui's (or other GUIS's) author will like the idea.
It has great commercial/popularity potential.
But it is not so important for research.
Lukasz
On Tue, Apr 21, 2009 at 07:35, "Ingo Althöfer" <3-hirn-ve
Hello,
during the last weekend I have tried (for the
first time) to use commercial go programs
to analyse some games played between human
players (on KGS).
The idea was to use the bots for blunderchecks.
So, I was looking for positions where the
evaluation (in win percentages) jumped or
dropped
2007/4/11, Don Dailey <[EMAIL PROTECTED]>:
On Wed, 2007-04-11 at 14:16 +0200, Sylvain Gelly wrote:
> BTW Don, is it possible to have access to crosstables of old standings
> on old CGOS (http://cgos.boardspace.net/9x9.html), it may useful for
> some in some situations to see old versions (at leas
On Wed, 2007-04-11 at 14:16 +0200, Sylvain Gelly wrote:
> BTW Don, is it possible to have access to crosstables of old standings
> on old CGOS (http://cgos.boardspace.net/9x9.html), it may useful for
> some in some situations to see old versions (at least for some time).
I'm going to try to make
This version plays on a intel core2 duo, and on a 10 minutes game, it
makes between 40 and 5 playouts per move (more at the
beginning).
I hope I answer here your questions.
Sylvain
Thanks for the info, my desire of MoGoBot knowledge has been satisfied ;)
-Esa
___
Hello,
I'm curious to know, how many playouts (in Sensei's 100k
is mentioned for CGOS) MoGoBot plays, i.e., how "serious"
version is it?
This version plays on a intel core2 duo, and on a 10 minutes game, it makes
between 40 and 5 playouts per move (more at the beginning). The
current
Hello, a small set of a low dan datapoints:
I've been playing 9x9 go against MoGoBot on KGS as white
(with guest acount "guest47") with komi 0,5. My result
sofar is 4 wins and 9 losses, which was a nice surprise
for me (as an European 3 dan), since I wasn't expecting
MoGoBot to be that strong.
I
While searching
online I cam across an old e-mail on the computer go mailing list (below). Was
there every any follow up to it? Has anyone made progress in that
regard?
Mark Boon wrote:
> I'd rather call it the distinction between global search versus
> goal-oriented search.
>
Goal dire
25 matches
Mail list logo