Re: [Computer-go] Zen resignation positions

2012-12-10 Thread Chin-Chang Yang
2012/12/11 terry mcintyre > > > > > From: Darren Cook > > > >> How much [effort] to determine whether there are multiple peaks? > > > >> Now the tough question: How can this information be used to improve > move > > selection? > > > > One approach, not at all sophisticated, is better time ma

Re: [Computer-go] Zen resignation positions

2012-12-10 Thread terry mcintyre
  > From: Darren Cook > >> How much [effort] to determine whether there are multiple peaks?   >> Now the tough question: How can this information be used to improve move > selection? > > One approach, not at all sophisticated, is better time management: spend > less time on normal distri

Re: [Computer-go] Zen resignation positions

2012-12-10 Thread Álvaro Begué
There are many tests of normality that might be well suited. The Kolmogorov-Smirnov test ( http://en.wikipedia.org/wiki/Kolmogorov%E2%80%93Smirnov_test) for instance should be easy to compute in terms of the function erf(). On Mon, Dec 10, 2012 at 7:07 PM, Darren Cook wrote: > > How much [eff

Re: [Computer-go] Zen resignation positions

2012-12-10 Thread Darren Cook
> How much [effort] to determine whether there are multiple peaks? The Shapiro-Wilk test can give you a probability of how non-normal the distribution is: http://en.wikipedia.org/wiki/Shapiro%E2%80%93Wilk_test As an R example, here is some test data: set.seed(7); data <- c(rnorm(2000,0,40)

Re: [Computer-go] Zen resignation positions

2012-12-10 Thread terry mcintyre
__ > From: ""Ingo Althöfer"" <3-hirn-ver...@gmx.de> >David Fotland was so kind to point on an inaccuracy in my description >on "Crazy Shadows": > >http://www.althofer.de/crazy-shadows.html > >The x-axis gives the outcome of the random games played. Typically >it ranges from

Re: [Computer-go] Zen resignation positions

2012-12-10 Thread Ingo Althöfer
Hello, David Fotland was so kind to point on an inaccuracy in my description on "Crazy Shadows": http://www.althofer.de/crazy-shadows.html The x-axis gives the outcome of the random games played. Typically it ranges from about +150 to -150 points. The y-axis gives the frequencies of the outcome