. Trying to get
> the anchor bots running again. Been interesting :)
> Will update more later. But feel free to keep trying. More bots
> running the better but might be a lil quirky.
Folkert van Heusden
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tell you
blogs.msdn.com/b/vcblog/archive/2013/11/18/announcing-the-visual-c-compiler-november-2013-ctp.aspx
> >>>
> >>> Aja
> >>>
> >>>
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onferences/2014/cybersec2014/openconf/openconf.php
>
>
>
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it is not coming back to life so
I stopped my go programs.
Sad.
Folkert van Heusden
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---
Phone: +31-6-41278122, PGP-key: 1F28D8AE, www.vanheusden.com
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Co
Hi,
> On Tue, Mar 04, 2014 at 05:59:03PM -0500, Joshua Shriver wrote:
> > I'll take a look at the timing issue tonight. The rating in general
> > has been an issue since I took over sadly. Will take a stronger look
> > at that, this coming weekend.
It's not
ce) was mainly to keep things
> running on 1 system and to ease future development. CGOS is running
> on the same server I run my computer gaming server
> (http://olympuschess.com/tourney)
>
> -Josh
> jshri...@gmail.com
>
>
>
> On Tue, Mar 4, 2014 at 3:44 PM, folker
Sam,
Thanks a lot!
On Tue, Mar 04, 2014 at 03:44:04PM -0800, Sam Kelly wrote:
> Hi Folkert,
>
> Aja Huang did some work in time management in his PhD thesis and Baier and
> Winands got good results in their paper "Time Management for Monte-Carlo
> Tree Search in Go".
ames of my program last ~ 150 moves). I'm not entirely
confident about this. What do other programs do? I was also considering
using something non-linear. And also: start with a large amount of time
and reduce that when reaching the end? Or?
thanks
Folkert van Heusden
--
MultiTail cok y
not for the opponent but it is perhaps normal.
> IIRC the server adds some time to the remaining time to handle a bit
> of lag, so if a bot plays very fast the time wont decrease.
That would explain it indeed.
Folkert van Heusden
--
-
300ms. the problem is though that it keeps
sending 30 for every move! as it is very difficult (if not
impossible) for a client to determine what the server opinion is of
how much time is left for a client, this makes it rather difficult to
decide how much time to use for a move.
Folke
and one of the
approaches is actually testing if things work as designed (unfortunately
it'll be more like doing my day job, but hey)
Folkert van Heusden
--
Ever wonder what is out there? Any alien races? Then please support
the seti@home project: setiathome.s
Well, I did not mean that I wanted that rule out or so.
Definately not, I totally agree a program should play by the rules.
On Wed, Jun 6, 2012 at 4:17 PM, John Tromp wrote:
> On Wed, Jun 6, 2012 at 10:11 AM, Don Dailey wrote:
>> On Wed, Jun 6, 2012 at 7:34 AM, folkert wrote:
>>
>> Should a bot understand and handle super ko to be able to play on CGOS?
> There have been known incidents of bots playing, wanting to play a superko.
> This move was rejected by the server, causing the bot to time-out, in an
> otherwise favorable position.
> It might be possible to ignore super
Hi,
Should a bot understand and handle super ko to be able to play on CGOS?
Thanks,
Folkert van Heusden
--
Nagios user? Check out CoffeeSaint - the versatile Nagios status
viewer! http://www.vanheusden.com/java/CoffeeSaint
Hi,
Does anyone know what program "Salgo" (on CGOS) is?
I'm curious about the algorithm it uses and such.
thanks
Folkert van Heusden
--
--
Phone: +31-6-41278122, PGP-key: 1F28D8AE, www
or a cross/place
each frame represents a move
only the moves of Stop are shown
In this avi, it plays against GNUGo 3.8-5 on level 1.
Folkert van Heusden
--
--
Phone: +31-6-41278122, PGP-key: 1F28D8AE, www.vanh
ready mentioned an url of the website of
the program but also the process-type/count/ram/speed.
http://www.vanheusden.com/stop/
Folkert van Heusden
--
--
Phone: +31-6-41278122, PGP-key: 1F28D8AE, www.vanheusde
What do you mean by "cross"?
> >
> > On Thu, May 10, 2012 at 12:11 PM, folkert wrote:
> >> Hi,
> >>
> >> How do you detect that a cross is inside an eye? (eye? - circle,
> >> connected chain of pieces is what i mean)
> >>
>
nt-is-in-a-polygon-which-is-partially-open
which is about this problem I'm trying to describe.
> What do you mean by "cross"?
>
> > How do you detect that a cross is inside an eye? (eye? - circle,
> > connected chain of pieces is what i mean)
Folkert van Heusden
--
Hi,
How do you detect that a cross is inside an eye? (eye? - circle,
connected chain of pieces is what i mean)
Folkert van Heusden
--
Multitail es una herramienta flexible que permite visualizar los "log
file" y seguir la ejecución de comandos. Permite filtrar, añadir
colores
example, Stop lost his winning game by suicide.
> http://cgos.boardspace.net/9x9/SGF/2012/04/28/1933559.sgf
Hmmm.
So you mean that it plays suicide moves. I thought I had that covered
because afaik suicide moves are not allowed. What I know by suicide
moves are placing at a spot where you wo
> > This means programs that do not resign can beat "Stop-cur".
> >
> > So if understood this correctly: if stop "sees" that the opponent does
> >> suicide moves, it should allow a resignation?
> >
> > I think if "Stop-cur"
henom(tm) II X6 1090T Processor, the dual core is
an AMD E-350.
Folkert van Heusden
--
Multitail es una herramienta flexible que permite visualizar los "log
file" y seguir la ejecución de comandos. Permite filtrar, añadir
colores, combinar archivos, la visualización de diferencias
ign-able MC bots lose to him.
For information of everybody: brown is not an application I wrote myself
(stop is), I just run it. It is brown v1.0 by un...@lysator.liu.se
Folkert van Heusden
--
--
rse than a random mover?
Hilarious :-)
Folkert.
http://www.vanheusden.com/stop/
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what output do you get when you do:
strace -f ./cgosview-linux-x86_32 -server cgos.boardspace.net -port 6813
On Tue, Jan 3, 2012 at 10:22 PM, Joshua Shriver wrote:
> I'm having a problem running the client for non 9x9.
>
> ./cgosview-linux-x86_32 -server cgos.boardspace.net -port 6813
> could no
you install one so that I
> will have websockets?
It currently has Apache 2.2.21 running on a Debian distribution (linux kernel).
Running an other webserver is possible, but that would be on a
different port then.
If you want I can give you a shell account (ssh) so tha
If you like: I have a VPS running somewhere with 50GB of diskspace and
1,5GB of free ram. So if you want you can run the server over there.
On Thu, Dec 29, 2011 at 8:47 PM, Don Dailey wrote:
> I did not toss the archives themselves, so all game recrods from the
> beginning of time will always be
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