On Fri, Mar 29, 2013 at 10:53 AM, Doug Lea wrote:
> But really, the painfulness quotient is equally important.
> We'd need to create immutableEnumSet class, and another class
> that can arbitrarily extend the Spliterator's enums with
> other control flags, all for the sake of arriving at an API
>
Doug,
I don't get it. You can set and unset flags on your own EnumSet. Why isn't
that sufficient?
Josh
On Thu, Mar 28, 2013 at 11:45 AM, Doug Lea wrote:
> On 03/28/13 13:18, Tim Peierls wrote:
>
>> I can't find a discussion of why Spliterator flags are ints rather than
>> enum.
>>
>
> We
I can't find a discussion of why Spliterator flags are ints rather than
enum. The only thing coming close is this months-old update from Brian:
*Sept 25, 2012 - Oct 24, 2012*
> *...
> **Stream flags improvements (Paul). *Added an "encounter order" flag.
> Define flags with an enum. Make flags into
Doug,
On Thu, Mar 28, 2013 at 12:06 PM, Doug Lea wrote:
> On 03/28/13 14:52, Joshua Bloch wrote:
>
>> Doug,
>>
>> I don't get it. You can set and unset flags on your own EnumSet. Why
>> isn't that
>> sufficient?
>>
>
> There are a lot of problems. First, even
> though most spliterators will ret
On 03/28/13 15:14, Joshua Bloch wrote:
Sounds like a perfect opportunity to put in immutableEnumSet, which is trivial
to implement and generally useful. Alternatively, don't share, and see if the
performance it good enough. (I suspect it will be.)
Did you think that I of all people would I pa
On Mar 29, 2013, at 5:39 AM, Paul Benedict wrote:
> I think the use of EnumSet in a public API is superior to bit flags.
> Worrying about the number of bytes here is not important since they will
> all end up being garbage collected when the stream processing ends.
>
I worry.
We need to reduce
I think the use of EnumSet in a public API is superior to bit flags.
Worrying about the number of bytes here is not important since they will
all end up being garbage collected when the stream processing ends.
On Thu, Mar 28, 2013 at 6:56 PM, Vitaly Davidovich wrote:
> Enum and EnumSet *are* goo
Enum and EnumSet *are* good, but the problem is the overhead of
representation. If all you want is 32 bits to play with, you pay exactly 4
bytes in price if using int. With EnumSet, you pay object/heap overhead -
on x64, 4 bytes vs 24; you pay GC price if you have lots of objects with
embedded En
On 03/28/13 14:52, Joshua Bloch wrote:
Doug,
I don't get it. You can set and unset flags on your own EnumSet. Why isn't that
sufficient?
There are a lot of problems. First, even
though most spliterators will return the same set of
characteristics each time, you can't just create one static on
On 03/28/13 13:18, Tim Peierls wrote:
I can't find a discussion of why Spliterator flags are ints rather than enum.
We started out with enums on (my) initial Spliterator side vs
control flags internal to streams. The we had to somehow
mesh these to work together. On the stream side, you need
to
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