Back in 2005/2006 all that worked even with PyOpenGL imported under
Windows.
I'm using boost 1.39 to embed Python 2.6 + PyOpenGL 3 in MSVC 2008 under
Windows XP right now, without any difficulties. I'm not using PyOpenGL
directly from C++, but have all the relevant code in a file pygl.py, and
Thank you for the reply! As you spotted, I was making an embarrassingly
idiotic typo (due to too much cut and pasting)... it should of course have
been
handle<> h(result);
return object(h);
Once that was fixed, everything worked fine.
I believe this is impossible: Python trea
Dear all,
I recently sent an e-mail which (I think) didn't reach the list, about
trying to return large strings from C++ into Python without copying them.
By looking at the C/Python API I've subsequently figured out roughly how to
do this... something like
Class World
{
object return