Thomas Berg wrote:
> bp::scope sc(main);
> bp::def("function", myfunction, "function helpstring");
Now that looks interesting. I'll implement that and let you know if it
leads to any further problems. But it sounds like the perfect solution.
> Found this out by reading the source
On Wed, Jun 24, 2009 at 10:26 PM, Christopher Schramm
wrote:
>
> > Thomas Berg wrote:
> >> bp::object function = bp::object(myfunction);
> >
> > Great! And it was that simple...
>
> But wait... Giving that a second thought I don't think that's going to
> exhaust bpy's full potential. At least
> Thomas Berg wrote:
>> bp::object function = bp::object(myfunction);
>
> Great! And it was that simple...
But wait... Giving that a second thought I don't think that's going to
exhaust bpy's full potential. At least I don't see a way to use it's
docstring handling or call policies.
I'll tes
Thomas Berg wrote:
> bp::object function = bp::object(myfunction);
Great! And it was that simple...
Thanks!
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Hi,
On Wed, Jun 24, 2009 at 7:52 AM, Christopher Schramm
wrote:
>
> Stefan Seefeld wrote:
> > An alternative is not to use BOOST_PYTHON_MODULE at all, but set up
> > converters in ordinary C++ code. In the following I set up a Python
> > interpreter in my main application, inject a (C++) base cla
Stefan Seefeld wrote:
> An alternative is not to use BOOST_PYTHON_MODULE at all, but set up
> converters in ordinary C++ code. In the following I set up a Python
> interpreter in my main application, inject a (C++) base class, run a
> Python script that adds a derived class, then instantiate and ru
On 06/23/2009 04:43 PM, Christopher Schramm wrote:
Stefan Seefeld wrote:
You need a module into which to inject the symbols you export. That is
true no matter the (meta)type of what you export, i.e. classes,
functions, etc.
Once you have that module set up (via BOOST_PYTHON_MODULE), you can
Stefan Seefeld wrote:
> You need a module into which to inject the symbols you export. That is
> true no matter the (meta)type of what you export, i.e. classes,
> functions, etc.
> Once you have that module set up (via BOOST_PYTHON_MODULE), you can
> instantiate the newly created Python objects (ty
On 06/23/2009 04:03 PM, Christopher Schramm wrote:
Stefan Seefeld wrote:
I read your original mail, but I didn't understand what you are trying
to achieve. You certainly can export functions to python:
void foo(...);
...
bpl::def("foo", foo);
works just fine. There shouldn't be any need
Stefan Seefeld wrote:
> I read your original mail, but I didn't understand what you are trying
> to achieve. You certainly can export functions to python:
>
> void foo(...);
>
> ...
>
> bpl::def("foo", foo);
>
>
> works just fine. There shouldn't be any need to wrap the function in a
> class (
On 06/23/2009 02:32 PM, Christopher Schramm wrote:
Mmmkay, looks like I found a dirty little workaround:
I read your original mail, but I didn't understand what you are trying
to achieve. You certainly can export functions to python:
void foo(...);
...
bpl::def("foo", foo);
works jus
Mmmkay, looks like I found a dirty little workaround:
I put the C++ functions, I want to expose into a dummy class:
class Dummy
{
int f1(str arg1, ...
void f2(tuple arg1, ...
}
And then create a bpy object from it:
object tmp = class_("dummy")
.def("f1", &Dummy::f1)
Hi,
I'm new to Python's C API and developing my very first project using
Boost::Python (bpy). My goal is executing user defined scripts within an
embedded python environment using custom stdout and stderr and providing
a special built in module.
Beside a bunch of classes (which can be defined usi
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