Re: [crossfire] Tweaking alchemy

2005-12-05 Thread Mark Wedel
Nicolas Weeger wrote: But you then run into the merging issue - you'd have many items with different weight/food left, and a real pain to merge. Also you couldn't easily change the face to reflect how much you eat. I don't think it would be much worse then your proposal. If you go by that s

Re: [crossfire] Tweaking alchemy

2005-12-05 Thread Mark Wedel
Anton Oussik wrote: Yes, in the short run this is a much better idea. However, a long term goal of a self-supporting economy based on inter-player interaction (where government-owned shops do not exist except to maybe provide some very basic food and weapons at time of war/famine/natural disaste

Re: [crossfire] Tweaking alchemy

2005-12-05 Thread Gabriele Dini Ciacci
Hello, I talk only of alchemy. About other farming skills and such.. remember the onions.. let's start with alchemy and then see if we can go a step lower later (just want to keep the thing on topic... since it is spreading too fast in other directions and focus on alchemy is more important IMHO,

Re: [crossfire] Tweaking alchemy

2005-12-05 Thread Nicolas Weeger
> Yes, in the short run this is a much better idea. However, a long term goal of a self-supporting economy based on inter-player interaction (where government-owned shops do not exist except to maybe provide some very basic food and weapons at time of war/famine/natural disaster) is IMO desirable.

Re: [crossfire] Tweaking alchemy

2005-12-05 Thread Anton Oussik
On 05/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote: > > As far as alchemy is concerned, an easy first pass would be to extend the > general store (maybe rename it grocery store or something) to include raw food > items, eg, wheat, milk, hunks of meat, etc. That still requires graphics, but > but

Re: [crossfire] Tweaking alchemy

2005-12-05 Thread Nicolas Weeger
> I wonder if instead of just having that be a flag, have some fields like 'danger_potential' or 'blowup_chance' or something? Yes, could be more extensible later on. > It would probably make sense to say something like you can eat 100 value of food/tick. So things with food value less than