On 3/11/20 11:08 AM, Kevin Zheng wrote:
On 3/10/20 9:56 PM, Mark Wedel wrote:
Not sure if still the case, but at one time, performance of allocating
thousands of new objects individually increased lag (when loading new
maps). So doing it in blocks of 500 or whatever was faster. At one
point
On 3/10/20 9:56 PM, Mark Wedel wrote:
> Not sure if still the case, but at one time, performance of allocating
> thousands of new objects individually increased lag (when loading new
> maps). So doing it in blocks of 500 or whatever was faster. At one
> point I had put in option to do
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