With DD you can't go through things you can't see
through.
--- Lalo Martins <[EMAIL PROTECTED]> wrote:
> And so says Mitch Obrian on 10/20/2005 12:40 AM...
> > Please do not implement this passing through walls
> > stuff.
> > I /strongly/ oppose passing through walls. I do
> not
> > want my maps
And so says Mitch Obrian on 10/20/2005 12:40 AM...
> Please do not implement this passing through walls
> stuff.
> I /strongly/ oppose passing through walls. I do not
> want my maps to become worthless because someone
> decided we need to make the game worthlessly easy.
uh... ever heard of this th
On 10/19/05, Anton Oussik <[EMAIL PROTECTED]> wrote:
> On 19/10/05, Todd Mitchell <[EMAIL PROTECTED]> wrote:
> > I would also put forth an
> > addition to the suggestions, the idea that etheral travelers would not
> > be able to pass 'iron' either so it would only work against wood walls
> > and st
On 19/10/05, Todd Mitchell <[EMAIL PROTECTED]> wrote:
> I would also put forth an
> addition to the suggestions, the idea that etheral travelers would not
> be able to pass 'iron' either so it would only work against wood walls
> and stone and the like.
That may work. That would make some areas co
If there were an etheral movement type added it would not be implemented
in existing maps by default (they still have "block all") just like the
other movement changes. In archived movement related threads this
'ghostwalk' type movement was proposed. I would also put forth an
addition to the
All of them.
No player should ever beable to move through walls
(unless specified by the map perhapse).
Walls should remain no_pass. Now if you wanted walls
that things could pass through... up to the map maker,
but don't change the default behavior.
Don't f**k up the existing maps or my maps pl
On 10/19/05, Mitch Obrian <[EMAIL PROTECTED]> wrote:
> Please do not implement this passing through walls
> stuff.
> I /strongly/ oppose passing through walls. I do not
> want my maps to become worthless because someone
> decided we need to make the game worthlessly easy.
If it were a new movement
Please do not implement this passing through walls
stuff.
I /strongly/ oppose passing through walls. I do not
want my maps to become worthless because someone
decided we need to make the game worthlessly easy.
--- Anton Oussik <[EMAIL PROTECTED]> wrote:
> On 19/10/05, Brendan Lally <[EMAIL PROTEC
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