I think the variance is a good thing.
Please keep it.
--- Brendan Lally <[EMAIL PROTECTED]> wrote:
> On 11/8/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
> > Brendan Lally wrote:
> > > This is because there is an arbitrary adjustment
> to price based on the
> > > item count and map name, it is in th
On 11/8/05, Mark Wedel <[EMAIL PROTECTED]> wrote:
> Brendan Lally wrote:
> > This is because there is an arbitrary adjustment to price based on the
> > item count and map name, it is in the range of +-5% it is designed to
> > allow otherwise identical shops to give a small variation in price.
> >
>
Brendan Lally wrote:
And, I say -ish, because in the store, each one has a
different price... for my character, 239-265 or so. That seems bizarre. Why
would the price not be the same for the same item in the same store?
This is because there is an arbitrary adjustment to price based on the
On 11/7/05, Kevin Bulgrien <[EMAIL PROTECTED]> wrote:
> I do not get the purpose behind the fact that selling price of look is wildly
> different from store to store.
>
> At first I thought it might have something to do with the store having more
> of an interest in certain items, but now I am not
I do not get the purpose behind the fact that selling price of look is wildly
different from store to store.
At first I thought it might have something to do with the store having more
of an interest in certain items, but now I am not so sure.
It seems that the lighting emporium pays almost 4x fo
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