Re: [CsMain] [Cel-main] Ecksdee 0.0.9 release

2006-11-26 Thread Jorrit Tyberghein
Congratulations! I'll have to try it out today :-) Greetings, On 11/27/06, Vincent Knecht <[EMAIL PROTECTED]> wrote: > Hello, > > here's the next release of Ecksdee, a (in-progress) futuristic racing game > using CS & CEL. A list of changes since 0.0.8 from april 2006: > - Menu screen and HUD r

Re: [CsMain] [Cel-main] Ecksdee 0.0.9 release

2006-11-26 Thread Christopher
Looks good! I'm pretty excited about how far XD has come! A little polish, and a little shine and it'll look like a regular store bought game. --Chris On 11/26/06, Vincent Knecht <[EMAIL PROTECTED]> wrote: Hello, here's the next release of Ecksdee, a (in-progress) futuristic racing game usi

[CsMain] blender2crystal 0.6.0 release candidate

2006-11-26 Thread Pablo Martin
Hi, blender2crystal is soon about to be released. After months of hard work we have prepared a release candidate, and we strongly encourage everyone to take a go and make sure its bullet proof, as we want to publicise the upcoming release wildly, also out of cs and cel specific circles. blender2c

[CsMain] Ecksdee 0.0.9 release

2006-11-26 Thread Vincent Knecht
Hello, here's the next release of Ecksdee, a (in-progress) futuristic racing game using CS & CEL. A list of changes since 0.0.8 from april 2006: - Menu screen and HUD revamp. Added a pause (p key) and end of race screens. - Two new ships and a new map with track lane. - Support for saving track