Am 25.11.2011 07:00, schrieb Philip Wyett:
> Hi all,
>
> You know when CS 2.0 will be released; and the schedule for 6 monthly
> support releases is now known.
>
> Lets talk about CS 3.0.
Your plans all sound great! That's the kind of release management I
always hoped CS to have. Thanks for that!
>
> The next release of Crystal Space 3D will be in February of
> 2012. This will mark a change in the CS release policy which was poor at
> best. CS will now push out a minor or major release every 6 months. More
> information to follow.
>
> Your new release manager is Philip Wyett. Jorrit will co
>
>
> CS 3.0 will:
>
> * GLSL will become the default.
>
Good!
> * Drop Cg into alternate.
>
Good!
> * GL scaled to support older hardware and run. CS so auto scales
>back and run on any sys dependant on it's capabilities.
>
Good!
> * Add GLES support (CS on mobile)
>
Amazing!
>
I would like the webm portion to be taken on as maybe a google summer of
code project by a new dev with a mentor from the project.
All volunteers, come forward.
Regards
Phil
On Fri, 2011-11-25 at 06:12 +, Philip Wyett wrote:
> Hi all,
>
> You know when CS 2.0 will be released; and the sch
Hi all,
You know when CS 2.0 will be released; and the schedule for 6 monthly
support releases is now known.
Lets talk about CS 3.0.
Are you scared of 3.0 - you should be. :-)
CS is for users and devs to create apps and games - nothing more!
CS 3.0 will:
* GLSL will become the default.
*
Hi all,
You know when CS 2.0 will be released; and the schedule for 6 monthly
support releases is now known.
Lets talk about CS 3.0.
Are you scared of 3.0 - you should be. :-)
CS is for users and devs to create apps and games - nothing more!
CS 3.0 will:
* GLSL will become the default.
*