[CsMain] CS, CEL and Ares future. What would you like to see?

2012-01-18 Thread Philip Wyett
Hi all, Apologies for not doing this earlier. On the back of the below email. What would the CS community like us to be looking at in the near future and the longer term? Regards Phil On Wed, 2012-01-18 at 15:20 +, Philip Wyett wrote: > Dear CS, CEL and Ares developers, users, supporters

Re: [CsMain] [Crystal-develop] CS, CEL and Ares future. Call for help and donations.

2012-01-18 Thread Philip Wyett
Hi all, I have added this email as a news item on the website and am tweeting etc. about it. Please PR it it as much as you can. Regards Phil On Wed, 2012-01-18 at 15:20 +, Philip Wyett wrote: > Dear CS, CEL and Ares developers, users, supporters and all, > > In the fast pace world of 3D,

[CsMain] CS, CEL and Ares future. Call for help and donations.

2012-01-18 Thread Philip Wyett
Dear CS, CEL and Ares developers, users, supporters and all, In the fast pace world of 3D, hardware and gaming. It is difficult to keep up and progress without the assistance and generosity of others. CS, CEL and Ares are three core projects that now and in the future, bring you the ability to cr

[CsMain] CS 2.0 and Mac OS X

2012-01-18 Thread Philip Wyett
Hi all CS'ers, Can any Apple Mac OS X users give any feedback as to the state of the CS 2.0 tree on their platform? As we approach a release, we would not like to release with a broken major platform. Regards Phil --

[CsMain] CS 2.0 release schedule

2012-01-18 Thread Philip Wyett
Hi all, Due to the need for a beta 3. We will be adjusting the release schedule slightly. - Release Candidate 1 - January 28, 2012 - CS 2.0 Final - February 11, 2012 This is subject to change if issues appear in the RC. Regards Phil > Hi all, > > Please read this whole email for the method