Thanks a lot! It was really interesting to see someone playing it live
and commenting things. Some of the things that you noticed, i will take
care of like the low res door that Niels also mentioned. All models were
also stock ones that i used, the fishing net originally appeared in
L4D2. Btw t
I made this for you! http://youtu.be/3Hz1BHjigbI
If you see this immediately, it might take some time to process.
On Thu, Feb 6, 2014 at 3:35 PM, ics wrote:
> I must have ran the map through hundreds of times looking for something
> like this. I usually spot things like this myself on other p
I must have ran the map through hundreds of times looking for something
like this. I usually spot things like this myself on other peoples maps.
I'll get these fixed/adjusted for the next version. Thanks for these!
-ics
Niels Gade kirjoitti:
This door could use some depth
http://imgur.com/97l
This door could use some depth
http://imgur.com/97lQENy
Stair has no clip
http://imgur.com/FpC5YbR
Hole in wall
http://imgur.com/aB2HqC4 http://imgur.com/FgmUqni http://imgur.com/tscAmo0
You have the creative freedom to defy gravity, but this decal was
originally meant for the floor
http://imgur
Hey all
I just finished the map i've been working with, de_callie. It's
available to download at workshop. Since some people here are mappers, a
feedback would be welcome on your point of view too. Thanks
http://steamcommunity.com/sharedfiles/filedetails/?id=225052203
-ics
_