Re: [Csgo_sdk] de_callie

2014-02-06 Thread ics
Thanks a lot! It was really interesting to see someone playing it live and commenting things. Some of the things that you noticed, i will take care of like the low res door that Niels also mentioned. All models were also stock ones that i used, the fishing net originally appeared in L4D2. Btw t

Re: [Csgo_sdk] de_callie

2014-02-06 Thread Eugenio Roman
I made this for you! http://youtu.be/3Hz1BHjigbI If you see this immediately, it might take some time to process. On Thu, Feb 6, 2014 at 3:35 PM, ics wrote: > I must have ran the map through hundreds of times looking for something > like this. I usually spot things like this myself on other p

Re: [Csgo_sdk] de_callie

2014-02-06 Thread ics
I must have ran the map through hundreds of times looking for something like this. I usually spot things like this myself on other peoples maps. I'll get these fixed/adjusted for the next version. Thanks for these! -ics Niels Gade kirjoitti: This door could use some depth http://imgur.com/97l

Re: [Csgo_sdk] de_callie

2014-02-06 Thread Niels Gade
This door could use some depth http://imgur.com/97lQENy Stair has no clip http://imgur.com/FpC5YbR Hole in wall http://imgur.com/aB2HqC4 http://imgur.com/FgmUqni http://imgur.com/tscAmo0 You have the creative freedom to defy gravity, but this decal was originally meant for the floor http://imgur

[Csgo_sdk] de_callie

2014-02-06 Thread ics
Hey all I just finished the map i've been working with, de_callie. It's available to download at workshop. Since some people here are mappers, a feedback would be welcome on your point of view too. Thanks http://steamcommunity.com/sharedfiles/filedetails/?id=225052203 -ics _