Re: [Csgo_servers] CSGO update

2014-10-01 Thread ham5
restarted server - cannot connect to it either directly or from server browser... -> Reservation cookie f28aa28ec5e189fd: reason [R] Connect from :27005 RejectConnection: :27005 - #Valve_Reject_Connect_From_Lobby RejectConnection: :27005 - #Valve_Reject_Connect_From_Lobby -- View

Re: [Csgo_servers] Linux server sv/var spikes

2014-10-01 Thread Ejziponken -
Yes some of the performance fixes were shipped in the patch from what I know.Even more fixes on performance is on the way. They are still working on making it better. :) > Date: Tue, 30 Sep 2014 21:16:32 -0700 > From: jasonkings...@me.com > To: csgo_servers@list.valvesoftware.com > Subject: Re:

Re: [Csgo_servers] Linux server sv/var spikes

2014-10-01 Thread MiShU # gameserver-syndicate.de
Thx a lot Ejziponken and CSGO Devs for this badly needed performance fix!! It works fine on our side at the moment and it would be nice if we can expect similar 'community-devs-groups' to find and solve some issues! Great Job so thx! ___ Csgo_se

Re: [Csgo_servers] ***UNCHECKED*** Issues Joining server since 9/30 Update

2014-10-01 Thread Benjamin Finzel
Ok, did some more testing after the recent changes. It seems my issue is now isolated to LAN. More specifically, even with sv_lan set to 0 and a server I can actively join via my outward facing IP- connecting via the network IP fails with “Failed to connect to server.” This is tested using both

Re: [Csgo_servers] CSGO update

2014-10-01 Thread ics
I get the same stuff AND why the heck pure is being forced on Valve's backend when it's set sv_pure 0 on server? L 10/01/2014 - 18:43:28: "ICS<3>" disconnected (reason "Pure server: file [GAME]\pak01_008.vpk does not match the server's file.") Game will not start until both teams have players

Re: [Csgo_servers] CSGO update

2014-10-01 Thread spyrek10
Problem with map de_cache after update, crashing server with error: Attempted to create unknown entity type func_instance_origin! Can't init func_instance_origin A Door has Door model (models/de_cache/de_cache_metal_door_02.mdl) with no door_options or m_nPhysicsMaterial specified! Verify that SKI

Re: [Csgo_servers] CSGO update

2014-10-01 Thread ics
This is ridiculous. I uploaded the file pak01_008.vpk from my machine to the server. Ran sv_pure_checkvp (note that i have sv_pure set to 0): sv_pure_checkvpk No VPK Errors occured loading files. Recomputing all VPK file hashes. File hashes checked. 4821 matches. no failures. So i booted up the

Re: [Csgo_servers] CSGO update

2014-10-01 Thread ics
So i ended up whitelisting pak01_008.vpk, turned pure to 1 and it works? Ehh... -ics ics kirjoitti: This is ridiculous. I uploaded the file pak01_008.vpk from my machine to the server. Ran sv_pure_checkvp (note that i have sv_pure set to 0): sv_pure_checkvpk No VPK Errors occured loading fil

Re: [Csgo_servers] CSGO update

2014-10-01 Thread Marco Padovan
Unable to connect to the GOTV... happening to others? Server using '' lobbies, requiring pw no, lobby id GameTypes: could not find matching game mode value of "" in any game type. GameTypes: could not find matching game mode value of "" in any game type. GameTypes: could not find

Re: [Csgo_servers] CSGO update

2014-10-01 Thread spyrek10
Yes, GOTV problems are normal after update. 1st faceit match has been delayed because of this connect problems. Marco Padovan wrote > Unable to connect to the GOTV... happening to others? > > Server using ' > > ' lobbies, requiring pw no, lobby id > GameTypes: could not find ma

Re: [Csgo_servers] CSGO update

2014-10-01 Thread Marco Padovan
Is there something we could do to workaround the go TV issues? Or that needs an additional update? Is it working for someone? Il 01/ott/2014 21:06 "spyrek10" ha scritto: > Yes, GOTV problems are normal after update. 1st faceit match has been > delayed > because of this connect problems. > > > Ma

Re: [Csgo_servers] CSGO update

2014-10-01 Thread Calder Lewis
So i'm not sure, but is anyone else experiencing random bursts of lag while in game? particularly in matching making servers? Pings randomly jump by 100-150 for 30-40 secs On Wed, Oct 1, 2014 at 4:16 PM, Marco Padovan wrote: > Is there something we could do to workaround the go TV issues? > > O

Re: [Csgo_servers] CSGO update

2014-10-01 Thread Vitaliy Genkin
GOTV connectivity on community GOTV networks will be fixed in the upcoming update, there’s unfortunately no workaround for today. From: csgo_servers-boun...@list.valvesoftware.com [mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Marco Padovan Sent: Wednesday, October 01, 2014 2:

Re: [Csgo_servers] CSGO update

2014-10-01 Thread Will Graham
Vitaliy, thank you for the increased communication with this list over the past few days. It has not gone unnoticed by many of us. Regards, Will Graham Co-founder | altPUG LLC From: csgo_servers-boun...@list.valvesoftware.com [mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of V

Re: [Csgo_servers] CSGO update

2014-10-01 Thread Intoxicated bawNg
Thanks Vitaliy. Is there any chance that someone could look into the Steam bug which prevents steam:// URIs being used to connect to GO:TV addresses at the same time? The following ticket was logged just over a year ago: http://www.pwnsource.com/tickets/connecting-to-a-go-tv-address-using-the-stea