Read The Fine Manual, my friend.
http://wiki.centos.org/HowTos/Network/IPTables
On 8/24/2014 12:49 PM, knightfall wrote:
> how to do that?
> I am noob in this section.
>
>
>
> --
> View this message in context:
> http://csgo-servers.1073505.n5.nabble.com/Players-timing-out-from-server-tp7799p7
I don't have the hardware to test this, but you should be able to bind
to the ip address 0.0.0.0 to listen on all interfaces, no firewall rule
needed.
On 11/6/2014 7:15 AM, Kevin C wrote:
> This should be possible with a firewall rule, but I don't think the
> engine supports it natively.
>
>
> O
is 64.74.97.x
>
> On 11/6/2014 8:30 AM, epi wrote:
>> I don't have the hardware to test this, but you should be able to bind
>> to the ip address 0.0.0.0 to listen on all interfaces, no firewall rule
>> needed.
>>
>> On 11/6/2014 7:15 AM, Kevin C wrote:
>
I really doubt that you're missing glibc. glibc is the gnu
implementation of the "standard" system calls (malloc, printf, open, et al).
More likely is that the version included in CentOS 6 is older than the
version that CS:GO requires. You could try upgrading to CentOS 7 or you
could try setti
PoC stands for Proof of Concept. We are asking you to provide proof that
you are not just pasting random articles on PHP. You have yet to show us
anything that would trigger any issues in srcds.
On 10/10/2017 10:26 AM, Stealth Mode wrote:
POC far as I know is always Point Of Contact. Or Profess