Re: [Csgo_servers] Players timing out from server

2014-08-24 Thread epi
Read The Fine Manual, my friend. http://wiki.centos.org/HowTos/Network/IPTables On 8/24/2014 12:49 PM, knightfall wrote: > how to do that? > I am noob in this section. > > > > -- > View this message in context: > http://csgo-servers.1073505.n5.nabble.com/Players-timing-out-from-server-tp7799p7

Re: [Csgo_servers] SRCDS listening 2 network address

2014-11-06 Thread epi
I don't have the hardware to test this, but you should be able to bind to the ip address 0.0.0.0 to listen on all interfaces, no firewall rule needed. On 11/6/2014 7:15 AM, Kevin C wrote: > This should be possible with a firewall rule, but I don't think the > engine supports it natively. > > > O

Re: [Csgo_servers] SRCDS listening 2 network address

2014-11-06 Thread epi
is 64.74.97.x > > On 11/6/2014 8:30 AM, epi wrote: >> I don't have the hardware to test this, but you should be able to bind >> to the ip address 0.0.0.0 to listen on all interfaces, no firewall rule >> needed. >> >> On 11/6/2014 7:15 AM, Kevin C wrote: >

Re: [Csgo_servers] Csgo crash server

2016-10-08 Thread epi
I really doubt that you're missing glibc. glibc is the gnu implementation of the "standard" system calls (malloc, printf, open, et al). More likely is that the version included in CentOS 6 is older than the version that CS:GO requires. You could try upgrading to CentOS 7 or you could try setti

Re: [Csgo_servers] Custom files exploit

2017-10-10 Thread epi
PoC stands for Proof of Concept. We are asking you to provide proof that you are not just pasting random articles on PHP. You have yet to show us anything that would trigger any issues in srcds. On 10/10/2017 10:26 AM, Stealth Mode wrote: POC far as I know is always Point Of Contact. Or Profess