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Charles Wilson wrote:
| The only real difference is that the *nixes would provide only the DLL
| (so) package 'libxext6' and the -devel package 'libxext-devel'; there's
| nothing specific in this case that really needs to go in a "base"
| package 'l
gas mileage.
I wish you all the best.
Darrell
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Charles Wilson
> Sent: Friday, March 28, 2008 12:09 PM
> To: cygwin-xfree@cygwin.com
> Subject: Re: New Maintainer
>
> Christopher Fa
Christopher Faylor wrote:
On Thu, Mar 27, 2008 at 08:58:17PM -0500, Charles Wilson wrote:
DRC wrote:
Is there a spec for which files go in which packages, etc.? Any other
advice to get started, or should I just start downloading and tinkering?
Given the "new" modular structure of the X.org rel
On Thu, Mar 27, 2008 at 08:58:17PM -0500, Charles Wilson wrote:
> DRC wrote:
> > Is there a spec for which files go in which packages, etc.? Any other
>> advice to get started, or should I just start downloading and tinkering?
>
> Given the "new" modular structure of the X.org releases, it seems t
DRC wrote:
> Is there a spec for which files go in which packages, etc.? Any other
advice to get started, or should I just start downloading and tinkering?
Given the "new" modular structure of the X.org releases, it seems to me
that each "module" should be treated independently. However, tha
On Thu, Mar 27, 2008 at 01:56:56PM -0500, DRC wrote:
>> It's pretty simple. You have to package new new releases of X.org for
>> Cygwin and support people on this mailing list.
>
>Well, I'm willing to give it a try at least. I know nothing about Cygwin
>packaging, but I have experience building X
DRC wrote:
It's pretty simple. You have to package new new releases of X.org for
Cygwin and support people on this mailing list.
Well, I'm willing to give it a try at least. I know nothing about Cygwin
packaging, but I have experience building X.org on Windows. My project
(VirtualGL) needs C
> It's pretty simple. You have to package new new releases of X.org for
> Cygwin and support people on this mailing list.
Well, I'm willing to give it a try at least. I know nothing about Cygwin
packaging, but I have experience building X.org on Windows. My project
(VirtualGL) needs Cygwin/X be
On Wed, Mar 26, 2008 at 06:31:48PM -0500, DRC wrote:
>Hi. We are interested in maintaining Cygwin/X and would like more info
>on what that would entail.
It's pretty simple. You have to package new new releases of X.org for
Cygwin and support people on this mailing list.
cgf
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Hi. We are interested in maintaining Cygwin/X and would like more info on
what that would entail.
Darrell Commander
The VirtualGL Project
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