André Bleau wrote:
> I took a look at osgviewerGLUT. Did that ever worked well with some
> previous version of the opengl package? I see a few strange things:
Honestly - I don't know. I had tried your helloGLUT example to test and since
OSG had been trying to build osgviewerGLUT and couldn't I t
Brian Keener wrote:
> OSG completes its build now with the new libglut32.a.
Excellent.
> It builds an example
> program osgviewerGLUT.exe which opens a window and diplays an image. When I
> click the close box on that window I get a segmentation fault when the app
> closes. The app w
André Bleau wrote:
> libglut32.a and I was planning to remove glut32.lib in the next update. Could
> you please test linking with the attaches libglut32.a ? It is the one that
> would be part of the upcoming opengl-1.1.0-10 .
OSG completes its build now with the new libglut32.a. It builds an exa
André Bleau wrote:
> You will need to change OPENGL_INCLUDE_DIR to /usr/include/opengl .
> See: http://cygwin.com/ml/cygwin/2008-12/msg00089.html
>
> - André Bleau, Cygwin's volunteer OpenGL package maintainer.
The above worked great but in the announcement for this version you
mention:
> you
Brian Keener wrote:
> Jon TURNEY wrote:
>>> OPENGL_INCLUDE_DIR /usr/include
>>> OPENGL_gl_LIBRARY/usr/lib/w32api/libopengl32.a
>>> OPENGL_glu_LIBRARY /usr/lib/w32api/libglu32.a
>>
>> I suspect you might have the problem discussed here:
>> http://c
Jon TURNEY wrote:
> > OPENGL_INCLUDE_DIR /usr/include
> > OPENGL_gl_LIBRARY/usr/lib/w32api/libopengl32.a
> > OPENGL_glu_LIBRARY /usr/lib/w32api/libglu32.a
>
> I suspect you might have the problem discussed here:
> http://cygwin.com/ml/cygwin-apps/2008
Brian Keener wrote:
I periodically do test compile for OpenSceneGraph in Cygwin and up
until I recently accidentally updated to the latest X11 stuff the
compiles had been working fine. With the recent change I now getting a
lot of undefined references for various _gl?? References. I posted
t
I periodically do test compile for OpenSceneGraph in Cygwin and up
until I recently accidentally updated to the latest X11 stuff the
compiles had been working fine. With the recent change I now getting a
lot of undefined references for various _gl?? References. I posted
this to the OpenSceneG