>From what I remember, when I was dynamically changing combobox values, you
can add to the end of the table, or remove from the end of the table, or
change the name of a value in the table. If you want to remove a string
from anywhere but the end, you have to rewrite the whole table of values
Thank you Christian. I was going to write an example similar to yours but
didn't have time at the moment.
Bill
On May 4, 2017 3:03 PM, "Christian Kanzian"
wrote:
> Am Donnerstag, 4. Mai 2017, 20:02:02 CEST schrieb Holger Klemm:
> > Thanks for the function. I do not
Am Donnerstag, 4. Mai 2017, 20:02:02 CEST schrieb Holger Klemm:
> Thanks for the function. I do not understand how I must use that :-(
> choice_table?
AFAIK a combobox stores its entries like a lua table with indices.
Updating lua table entries can only be done be looping over the entries? That
Thanks for the function. I do not understand how I must use that :-(
choice_table?
Am Mittwoch, 3. Mai 2017, 15:55:42 CEST schrieb William Ferguson:
> local function update_combobox_choices(combobox, choice_table, selected)
> local items = #combobox
> local choices = #choice_table
> for i,
I can only speak for myself but I find it very interesting.
Am 04.05.2017 03:32 schrieb "Aurélien PIERRE" :
> Hi,
>
> I got critics so I made it better ;-) My Richardson-Lucy implementation
> now allows to set a mask. This mask is intended to specify the zone where
>
Am Mittwoch, 3. Mai 2017, 18:16:49 CEST schrieb Jefferson Ferreira:
> Hi,
>
> I found the real problem. The problem occurs when I add the following line
> in darktablerc:
>
> lighttable/ui/single_module=TRUE
>
> If I remove this line, my lua code works perfectly, and the darktable does
> not
Shift-click works for me too.
2017-05-04 8:38 GMT+02:00 Tobias Ellinghaus :
> Am Mittwoch, 3. Mai 2017, 18:16:49 CEST schrieb Jefferson Ferreira:
> > Hi,
> >
> > I found the real problem. The problem occurs when I add the following
> line
> > in darktablerc:
> >
> >
Am Mittwoch, 3. Mai 2017, 18:16:49 CEST schrieb Jefferson Ferreira:
> Hi,
>
> I found the real problem. The problem occurs when I add the following line
> in darktablerc:
>
> lighttable/ui/single_module=TRUE
>
> If I remove this line, my lua code works perfectly, and the darktable does
> not