On 25/1/13 5:42 AM, AlicVB wrote:
> Hi, thanks for all the infos.
> I've briefly looked, and my first conclusion is... I need to read it
> again, but not at the end of a work day :)
> All that is completely new for me (mesh, tessellate, quads...), and I
> fear it will be too difficult... but let's
Il 24/01/2013 22:32, AlicVB ha scritto:
> Hi, the bug you report should be fixed in git.
> Thanks
Hi Aldric,
I can confirm 2 bugs reported seems fixed, but now I noticed a strange
behavior (I don't know if bugfix related):
To test, I use the same curve mask in monochrome and local contrast
plug
Hi,
The bugs with the ui (remove forms, etc...) should be resolved now.
Thanks for the report
Aldric
Le 24/01/2013 09:45, alic VB a écrit :
Hi Benoît,
thanks for your feedback.
there is definitely a bug with form removing. Will have a look asap.
For your other concern, that's a limitation of dt
Hi, thanks for all the infos.
I've briefly looked, and my first conclusion is... I need to read it
again, but not at the end of a work day :)
All that is completely new for me (mesh, tessellate, quads...), and I
fear it will be too difficult... but let's try !
btw, can you point me to the page w
Hi, the bug you report should be fixed in git.
Thanks
Aldric
Le 24/01/2013 16:44, alic VB a écrit :
Hi,
Thanks for reporting this issues... that's to be expected, as I don't
have code anything for the image switch (for instance)
For your last comment, it's already possible to reuse a mask in
a
cool, thanks for putting it in a branch :)
i'll look over the code when i get a minute later today.
-jo
On Fri, Jan 25, 2013 at 5:49 AM, Pascal Obry wrote:
>
> Please can you review the lightroom branch on the main Git repository.
>
> It does what as been proposed here and IRC.
>
> - import lr
Please can you review the lightroom branch on the main Git repository.
It does what as been proposed here and IRC.
- import lr tags in lightable when importing new images
- import develop processes first time an image is visited in darkroom
- remove the Lr button from darkroom
I'm not happy w
Hi,
Thanks for reporting this issues... that's to be expected, as I don't have
code anything for the image switch (for instance)
For your last comment, it's already possible to reuse a mask in another
module :
1- create a mask on module X (ex : mask curve #3)
2- in the mask menu of module Y, you fi
>
> Last consideration:
> I found rally useful use the same mask for several plugin. But in some
> cases could be useful a way to "create new mask from existing".
> Or a way to create a new mask unlocking (may be the terms is not
> appropriate) the mask from the one of the previous plugin.
> Do you
On 24/1/13 10:27 PM, Moritz Moeller wrote:
> I suggest to create a 2d bezier mesh from the two curves and recursively
> tessellate this into quads. Each corner of a quad inherits the mask
> density value from the curve, tessellated.
> Once quads approach the size of a pixel, rasterize them with sub
On 24/1/13 4:27 AM, AlicVB wrote:
> The main thing it missed is the fallback on borders.
> Here we have many solutions :
> 1- just add a second border, parallel to the main curve
> 2- as in 1) but let the user move each corner of this second curve
> 3- use a fully separated curve
>
> Of course the
Il 23/01/2013 21:27, AlicVB ha scritto:
> Hi,
> I just want to let you know that I've done some enhancements (imho) on
> the mask branch.
> you can find the code on the main repo branch "masks2"
[...]
Hi Aldric,
thanks for your update; I'm testing it and I would report 2 issue:
1. I create new ma
Hi Benoît,
thanks for your feedback.
there is definitely a bug with form removing. Will have a look asap.
For your other concern, that's a limitation of dt, but I've may propose a
solution soon (In fact, I have one at home, but it need more tests...)
Aldric
2013/1/23 Binoyte
> Great Job ! Cong
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