Thank you.
I had to read it several times (not sure why), but eventually I realized
that I juts point the mouse to the area between the solid and dashed lines,
and the the mouse wheel to "scroll" the distance between them.
Perfect.
On 29 September 2014 21:22, Markus Jung wrote:
> Am 29.09.2014
me too
2014-09-30 7:10 GMT+02:00 Colin Adams :
> I can see the message.
>
> On 29 September 2014 23:54, thokster wrote:
>
>> Hi,
>>
>> can anybody see this message?
>>
>> The last 3 months I tried 3 times to provide noise profiles.
>> Up to now there was no reaction.
>>
>> Am I banned somehow?
>
I can see the message.
On 29 September 2014 23:54, thokster wrote:
> Hi,
>
> can anybody see this message?
>
> The last 3 months I tried 3 times to provide noise profiles.
> Up to now there was no reaction.
>
> Am I banned somehow?
> Are the profiles too bad to talk about?
> Do my messages not a
Hi,
can anybody see this message?
The last 3 months I tried 3 times to provide noise profiles.
Up to now there was no reaction.
Am I banned somehow?
Are the profiles too bad to talk about?
Do my messages not appear on the list?
I wonder whats wrong?
regards
thouks
I generated a second profile.
I think better than the first
https://www.mediafire.com/?mukya81x5phyj3s
C Touzé
--
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Am 29.09.2014 um 22:13 schrieb Colin Adams:
> In the manual, section 3.2.4 Blending, sub-section drawn mask, it mentions
> that there is a transition zone with gradual decay of opacity. I noticed
> this effect. Is there away to control the decay rate (I want it to decay
> very sharply)?
3.2.6 "Dra
In the manual, section 3.2.4 Blending, sub-section drawn mask, it mentions
that there is a transition zone with gradual decay of opacity. I noticed
this effect. Is there away to control the decay rate (I want it to decay
very sharply)?
On 29 September 2014 09:56, Markus Jung wrote:
> Am 29.09.20
Jeremy,
> Thx for finding it, I fixed that locally (will push soon)
> This is due to the new parameter versionning system that was
> implemented for storages but lua was not adapted for it.
Working fine on my side now. Thanks a lot for the quick fix Jeremy!
--
Pascal Obry / Magny Les Hamea
this kind of masking is possible (together with multi-instance modules),
but you'll have to read up on that in the manual or ask a masking guru for
detailed assistance (i don't really use these features).
On Mon, Sep 29, 2014 at 9:13 PM, Colin Adams
wrote:
> OK. I understand.
>
> But I'm not rea
Am 29.09.2014 um 10:13 schrieb Colin Adams:
> I don't think that's possible right now, is it?
It is. You need two denoising instances configured to the different
strength values you like. One instance using your drawn mask, the other
instance using your drawn mask inverted. There is a button which
OK. I understand.
But I'm not really concerned about dark areas. What I'd like to be able to
do is to apply a different strength parameter inside and outside a drawn
mask. I don't think that's possible right now, is it?
On 29 September 2014 08:49, johannes hanika wrote:
> no idea about the rpm,
heya,
thanks for profiling, plots look very good. as usual, in very dark regions
the noise stabilisation works so/so, so if you experience residual noise in
dark areas you might want to counteract that with some parametric blending
tricks.
cheers,
jo
On Mon, Sep 29, 2014 at 4:51 AM, Colin Ada
Thx for finding it, I fixed that locally (will push soon)
This is due to the new parameter versionning system that was implemented
for storages but lua was not adapted for it.
On Thu, Sep 25, 2014 at 7:51 PM, Pascal Obry wrote:
>
> We probably want to fix that before the release.
>
> Put the fo
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