Hello,
which toolkits do you use for programming a gui? I found the one from
nextbit. Are there others?
Bye - Robert
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TES has developed 2D & 3D rendering support for DaVinci , eval kits
are available for download from http://www.tesbv.com/index.php?site=TES_EN_1_graphics
GUIliani is a C++ HMI or GUI toolkit for DaVinci and OMAP
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DirectFB is good but does not support Codec Engine. eVRU http://www.tesbv.com/index.php?site=TES_EN_3_evru
is a xDIAS compliant rendering engine that compiles into the DSP
codec engine.
Cheers
Harsha
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Davin
On Friday 14 March 2008 03:01, Robert W. Kuhn wrote:
> which toolkits do you use for programming a gui? I found the one from
> nextbit. Are there others?
We use DirectFB (and the non-GUI portion of wxWidgets) as we need little more
than windowing, graphics, and text.
However, there are many, man
Hi Robert,
"Robert W. Kuhn" <[EMAIL PROTECTED]> writes:
> which toolkits do you use for programming a gui? I found the one
> from nextbit. Are there others?
Have a look at Disko [1].
Cheers,
Martin
[1] http://directfb.org/index.php?path=Main%2FNews&entry=2008-03-14-0.bere
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On Friday 14 March 2008 19:19, Harsha Padmanabha wrote:
> DirectFB is good but does not support Codec Engine. eVRU
> http://www.tesbv.com/index.php?site=TES_EN_3_evru is a xDIAS compliant
> rendering engine that compiles into the DSP codec engine.
Actually, they have a driver now for the Davinci w