Package: jumpnbump
Version: 1.50-2
Severity: important

The man page jumpnbump(6) and the files in /usr/share/doc (README, 
README.Network) describe the command-line option -net which seems to no longer 
work (it didn't work for me).  The game's web site says that it's part of the 
old networking code that uses UDP.

The options -server and -connect which did work for me (they are part of the 
new TCP networking code according to the site) are not mentioned in the 
documentation.  They are only listed in the brief help that can be obtained 
using the -h option.

The working status of the -port option is also unclear.

It is thus likely that a user who doesn't dig things up wouldn't be able to 
play via network, which is a substantial loss of functionality for this game.  
Hence the severity `important'.


-- System Information:
Debian Release: 3.1
  APT prefers testing
  APT policy: (990, 'testing'), (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.11-nka15
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)

Versions of packages jumpnbump depends on:
ii  imagemagick     6:6.0.6.2-2.4            Image manipulation programs
ii  libc6           2.3.2.ds1-22             GNU C Library: Shared libraries an
ii  libsdl-mixer1.2 1.2.6-1                  mixer library for Simple DirectMed
ii  libsdl-net1.2   1.2.5-3                  network library for Simple DirectM
ii  libsdl1.2debian 1.2.7+1.2.8cvs20041007-5 Simple DirectMedia Layer
ii  python          2.3.5-2                  An interactive high-level object-o
ii  python-glade2   2.6.2-1                  GTK+ bindings: Glade support
ii  python-gtk2     2.6.2-1                  Python bindings for the GTK+ widge

-- no debconf information


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