Hello!
[Mon, 03 Oct 2005] Guenter Geiger wrote:
Seems that SoundTouch added a namespace soundtouch, and the library
version 1.3.0 is not binary compatible anymore.
The namespace has been there since 1.2.1.
http://sky.prohosting.com/oparviai/soundtouch/README.html
(same in the attached patch)
Hi,
Ok, finally I found the time to look into the problem, and here is
what I found out:
Seems that SoundTouch added a namespace soundtouch, and the library
version 1.3.0 is not binary compatible anymore.
A solution is to recompile ardour, and to add a small fix:
using namespace soundtouch;
I tried compiling ardour 0.9beta29-5 with libsoundtouch1-dev 1.3.0-1 but
it fails with the following messages:
libs/ardour/libardour.a(session_timefx.o)(.text+0x44): In function
`ARDOUR::Session::tempoize_region(ARDOUR::Session::TimeStretchRequest)':
/usr/include/c++/3.3/streambuf:629:
Package: ardour-gtk-i686
Version: 0.9beta29-5
Severity: normal
Pressing the 'timefx' button, then attempting to resize a region in a track
makes Ardour crash with the following message:
ardour: symbol lookup error: ardour: undefined symbol: _ZN10SoundTouchC1Ev
This featured worked before I
reassign 324346 libsoundtouch1c2 1.3.0-1
severity 324346 important
retitle 324346 API changed in 1.3.0
kthxbye
[Sun, 21 Aug 2005] Jeremie Knuesel wrote:
ardour: symbol lookup error: ardour: undefined symbol: _ZN10SoundTouchC1Ev
This featured worked before I upgraded to 0.9beta29-5... maybe
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