Saving games on an i386 machine, then trying to load them on an amd64
doesn't work.
Wow, I'd better not ask how you happened to try this.. :)
Looking at the code, it appears it's making an attempt
to be architecture independent, so I'm pretty sure this is a bug.
With some luck, it's just
On Monday 29 August 2005 16:55, Wesley J. Landaker wrote:
I could get that to apply, I get rejects for agi.h. But I patched it
(I meant, I *couldn't* get it to apply, obviously).
I will try to narrow it down more here if I can, but I'm not familiar
with the code, so any help you have will
On Monday 29 August 2005 14:25, Jarno Elonen wrote:
Saving games on an i386 machine, then trying to load them on an amd64
doesn't work.
Wow, I'd better not ask how you happened to try this.. :)
Well, it's not THAT weird. ;)
I have lots of computers; I was playing a NAGI game on a laptop
Package: nagi
Version: 2.07b-6
Severity: normal
Saving games on an i386 machine, then trying to load them on an amd64
doesn't work. Looking at the code, it appears it's making an attempt
to be architecture independent, so I'm pretty sure this is a bug.
-- System Information:
Debian Release:
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