Package: wesnoth
Version: 1.1.10-1
Severity: minor

Besides the problem described in bug #357786, game music is also
distorted while I'm scrolling the map with mouse or looking at
scrolling game credits. Note that game music and effects volume
is set to maximum as per #357786.


-- System Information:
Debian Release: testing/unstable
  APT prefers testing
  APT policy: (990, 'testing'), (500, 'unstable')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.17-2-686
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)

Versions of packages wesnoth depends on:
ii  libc6                       2.3.6.ds1-4  GNU C Library: Shared libraries
ii  libfreetype6                2.2.1-5      FreeType 2 font engine, shared lib
ii  libfribidi0                 0.10.7-3     Free Implementation of the Unicode
ii  libgcc1                     1:4.1.1-13   GCC support library
ii  libsdl-image1.2             1.2.5-2      image loading library for Simple D
ii  libsdl-mixer1.2             1.2.6-1.1+b1 mixer library for Simple DirectMed
ii  libsdl-net1.2               1.2.5-7      network library for Simple DirectM
ii  libsdl1.2debian             1.2.11-3     Simple DirectMedia Layer
ii  libstdc++6                  4.1.1-13     The GNU Standard C++ Library v3
ii  libx11-6                    2:1.0.0-9    X11 client-side library
ii  python2.4                   2.4.3-8      An interactive high-level object-o
ii  wesnoth-data                1.1.10-1     data files for Wesnoth
ii  zlib1g                      1:1.2.3-13   compression library - runtime

wesnoth recommends no packages.

-- no debconf information


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