Package: wesnoth Version: 1.1.10-1 Severity: minor Besides the problem described in bug #357786, game music is also distorted while I'm scrolling the map with mouse or looking at scrolling game credits. Note that game music and effects volume is set to maximum as per #357786.
-- System Information: Debian Release: testing/unstable APT prefers testing APT policy: (990, 'testing'), (500, 'unstable') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.17-2-686 Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Versions of packages wesnoth depends on: ii libc6 2.3.6.ds1-4 GNU C Library: Shared libraries ii libfreetype6 2.2.1-5 FreeType 2 font engine, shared lib ii libfribidi0 0.10.7-3 Free Implementation of the Unicode ii libgcc1 1:4.1.1-13 GCC support library ii libsdl-image1.2 1.2.5-2 image loading library for Simple D ii libsdl-mixer1.2 1.2.6-1.1+b1 mixer library for Simple DirectMed ii libsdl-net1.2 1.2.5-7 network library for Simple DirectM ii libsdl1.2debian 1.2.11-3 Simple DirectMedia Layer ii libstdc++6 4.1.1-13 The GNU Standard C++ Library v3 ii libx11-6 2:1.0.0-9 X11 client-side library ii python2.4 2.4.3-8 An interactive high-level object-o ii wesnoth-data 1.1.10-1 data files for Wesnoth ii zlib1g 1:1.2.3-13 compression library - runtime wesnoth recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]