Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2009-12-03 Thread helix84
On Sat, Jul 4, 2009 at 11:39, Jack Coulterjsci...@gmail.com wrote: The legal issue was resolved to the best of my knowledge, the blocker now is filesize of the urbanterror-data package, I believe there were plans to create a data.debian.org repository for large packages of static,

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2009-07-04 Thread Jack Coulter
Hi, The legal issue was resolved to the best of my knowledge, the blocker now is filesize of the urbanterror-data package, I believe there were plans to create a data.debian.org repository for large packages of static, arch-independent data, but I'm not sure if it was implemented yet. When its

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2009-07-03 Thread helix84
Hello, I see there has been no progress on the legal front. How about bringing up this issue with SFLC? http://www.softwarefreedom.org/about/contact/ Regards ~~helix84 -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-30 Thread Tourneur Henry-Nicolas
And so, what is the state of this ITP ? Did you found an achievement, is this game (which looks great) going to be packaged ? -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-30 Thread Jack Coulter
The package is technically completed, however there are some licensing issues with upstream (The way they distribute it constitutes a GPL violation *apparently* as although the engine is GPL (ioQuake3) the actual mod is under a GPL incompatible license (Quake3SDK). When this is resolved, some

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-15 Thread Fabio Till
Moin Moing, the question of a GPL violation has been already discussed before in the Urban Terror forum: http://forums.urbanterror.net/index.php?topic=9651.0 Without achieving a consent of course. Ciao, Fabio -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe.

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-13 Thread Fabio Till
Moin Moing, I got the developer of ioUrbanTerror to answer on that comment http://ioquake3.org/2007/12/23/urban-terror-41/#comments (both Anonymous comments are from woekele), so it seems to be fine from that side. The circumvention of the GPL by the qvm plugin is something to debate but not

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-06 Thread Fabio Till
Moin Moing, while Urban Terror does not rely on the Quake III Arena game data anymore, there is currently still a legal conflict between the (closed source!) Mod licence they use for iourbanterror, which is actually based on the GPL licenced ioquake3 engine, as written in the comments here:

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-02-28 Thread Jack Coulter
Package: wnpp Severity: wishlist This will consist of two source packages, urbanterror and urbanterror-data, the former of which will be the game engine that is compiled, the latter is the static data files (e.g. maps, sounds, textures, etc.). The urbanterror source package will compile both