Bug#513556: pm-utils: sleep.d/00clear hangs on chvt 63 if pygame (SDL) using frame buffer

2009-02-09 Thread James Cameron
On Fri, Jan 30, 2009 at 05:33:40PM +0100, Michael Biebl wrote: > If chvt is not reliable, what would you suggest instead? I cannot suggest an alternative to chvt. chvt can fail to exit due to race condition, so perhaps the bug should be moved there. Or perhaps the kernel should provide an API th

Bug#513556: pm-utils: sleep.d/00clear hangs on chvt 63 if pygame (SDL) using frame buffer

2009-01-30 Thread Michael Biebl
James Cameron wrote: > /usr/lib/pm-utils/sleep.d/00clear hangs because chvt 63 does not > complete. > [..] > This bug might be more appropriate for kbd package, not sure. > > This bug might be a failure of SDL to release the VT on demand, not sure > if there is such a demand. > > I'm logging

Bug#513556: pm-utils: sleep.d/00clear hangs on chvt 63 if pygame (SDL) using frame buffer

2009-01-29 Thread James Cameron
Package: pm-utils Version: 1.1.2.4-1 Severity: normal /usr/lib/pm-utils/sleep.d/00clear hangs because chvt 63 does not complete. X is not running. A pygame application is running on a frame buffer console. This is on an OLPC XO running debxo. pygame uses SDL. The pygame application ran pm-su