The idea to place it in _contrib_ (not in 'non-free') makes sense to
me.
Placing it in 'main' encourages DDs to add more non-modifiable data
there.
If the tools to modify were lost, then users are locked anyway.
Similarly we wouldn't place executable binaries in 'main' if people
had lost the cor
Package: beneath-a-steel-sky
Version: 0.0372-3
Severity: serious
Justification: Policy 2.2.1
Hi,
someone who wants to modify the data of the package needs a tool that is
not part of Debian main. That is why the package fails the "must not
require a package outside of _main_ for compilation" requi
Hi Torsten,
I think maybe we can just package the tool into Debian main?
Not sure how to edit beneath-a-steel-sky, but ScummC should be able to create
ScummVM games from
scratch.
I'll try to see if ScummC can edit beneath-a-steel-sky or not.
Regards,
Paul
--
On Tue, Jun 01, 2010 at 08:21:37PM +0800, Ying-Chun Liu (PaulLiu) wrote:
> Hi Torsten,
>
> I think maybe we can just package the tool into Debian main?
> Not sure how to edit beneath-a-steel-sky, but ScummC should be able to
> create ScummVM games from scratch.
>
> I'll try to see if ScummC can e
On Sat, May 29, 2010 at 08:08:44PM +0200, Torsten Werner wrote:
> Package: beneath-a-steel-sky
> Version: 0.0372-3
> Severity: serious
> Justification: Policy 2.2.1
>
> Hi,
>
> someone who wants to modify the data of the package needs a tool that is
> not part of Debian main. That is why the pack
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