Bug#766028: wine32 segfault

2014-12-28 Thread Joel Maxuel
Same here: Unhandled exception: page fault on write access to 0x7bf02fe8 in 32-bit code (0x7df2821a). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:7df2821a ESP:0032ccb0 EBP:0014 EFLAGS:00010202( R- -- I - - - ) EAX:7e58dd20 EBX:7bf02fe8 ECX:7e58dd20 EDX:

Bug#766028: wine32 segfault

2014-12-22 Thread Jochen Kemnade
The behavior is somewhat different since the latest nvidia-driver update (340.65-2) hit testing. The segfault is gone and replaced by: Unhandled exception: page fault on write access to 0x7bf02fe8 in 32-bit code (0x7df1a21a). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b

Bug#766028: wine32 segfault

2014-12-10 Thread Uwe Storbeck
I also get the SIGUSR1 signal sometimes with wine version 1.6.2-10. This seems to be a timing issue and not a difference between the wine versions 1.6.2-10 and 1.6.2-11. Please ignore the remarks about the signal behavior in my last mail. Sorry for the confusion! Uwe -- To UNSUBSCRIBE, email

Bug#766028: wine32 segfault

2014-12-08 Thread Uwe Storbeck
Hi This bug is not fixed in wine32 version 1.6.2-17 for me too. Only wine is affected by the bug, but not wine-development. On Dec 07, Michael Gilbert wrote: The original report indicates that the nvidia proprietary driver was used. Is this true for everyone running into the problem? I also

Bug#766028: wine32 segfault

2014-12-08 Thread jre
Hi On 12/08/2014 11:05 PM, Uwe Storbeck wrote: When I understand the package version numbers in Debian correctly the wine32 package versions 1.6.2-10 and 1.6.2-11 are produced from the same upstream sources. So the bug has been introduced in the Debian part of the wine32 package between

Bug#766028: wine32: SegFault when run a program require OpenGL/Direct3D

2014-10-20 Thread Mo Jun
Package: wine32 Version: 1.6.2-11 Severity: normal Dear Maintainer, Running a win32 program which require OpenGL/Direct3D using wine32 will cause segmentation fault happen. This program may be a game require Direct3D, a testing OpenGL program which only display OpenGL information, or dxdiag.exe