control: retitle -1 ITP steamcmd - Command-line interface for Valve's Steam control: reasign -1 wnpp control: owner -1 ! control: severity -1 wishlist
* Package name : openxcom Version : 20130205 (that's just the timestamp of the file) Upstream Author : Valve * URL : https://developer.valvesoftware.com/wiki/SteamCMD * License : commercial * Section : non-free/games Programming Lang: C Maintainer : Debian Games Team Description : Command-line interface for Valve's Steam This utility is needed to further automate game-data-packager; to install games like "Quake" that are only sold as "Windows-only games" and would otherwise require Wine + the windows version of Steam. steamcmd must run from a _writable_ location, so the launcher scripts copy the old version provided by Steam into ~/.steam/steamcmd and launch it. On first run, the software replaces itself by a current version. So: - the binary in this archive is only run once by user - on package removal, a lot of cruft remain in ~/.steam/steamcmd/ http://anonscm.debian.org/cgit/pkg-games/steamcmd.git -------------------- $ cat /usr/games/steamcmd #!/bin/sh if [ ! -e ~/.steam/steamcmd ] then mkdir -p ~/.steam/steamcmd/linux32 # steamcmd will replace these files with newer ones itself on first run cp /usr/lib/games/steam/steamcmd.sh ~/.steam/steamcmd/ cp /usr/lib/games/steam/steamcmd ~/.steam/steamcmd/linux32/ fi ~/.steam/steamcmd/steamcmd.sh $@
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